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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class SmeltWardGatekeepers extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent();
private static final FilterCreaturePermanent targetFilter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new SubtypePredicate("Gate"));
targetFilter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public SmeltWardGatekeepers (UUID ownerId) {
super(ownerId, 39, "Smelt-Ward Gatekeepers", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{R}");
this.expansionSetCode = "DGM";
this.subtype.add("Human");
this.subtype.add("Soldier");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.
Ability ability = new ConditionalTriggeredAbility(
new EntersBattlefieldTriggeredAbility(new GainControlTargetEffect(Duration.EndOfTurn)),
new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 1),
"When {this} enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.");
ability.addEffect(new UntapTargetEffect());
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
Target target = new TargetCreaturePermanent(targetFilter);
ability.addTarget(target);
this.addAbility(ability);
}
public SmeltWardGatekeepers (final SmeltWardGatekeepers card) {
super(card);
}
@Override
public SmeltWardGatekeepers copy() {
return new SmeltWardGatekeepers(this);
}
}