Package mage.sets.dragonsmaze

Source Code of mage.sets.dragonsmaze.SavageBornHydraEffect

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*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author jeffwadsworth
*/
public class SavagebornHydra extends CardImpl {

    public SavagebornHydra(UUID ownerId) {
        super(ownerId, 100, "Savageborn Hydra", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{X}{R}{G}");
        this.expansionSetCode = "DGM";
        this.subtype.add("Hydra");

        this.color.setRed(true);
        this.color.setGreen(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        // Double strike
        this.addAbility(DoubleStrikeAbility.getInstance());
       
        // Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
        this.addAbility(new EntersBattlefieldAbility(new SavageBornHydraEffect(), true));
       
        // {1}{RG}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
        this.addAbility(new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), new ManaCostsImpl("{1}{R/G}")));
    }

    public SavagebornHydra(final SavagebornHydra card) {
        super(card);
    }

    @Override
    public SavagebornHydra copy() {
        return new SavagebornHydra(this);
    }
}

class SavageBornHydraEffect extends OneShotEffect {

    public SavageBornHydraEffect() {
        super(Outcome.BoostCreature);
        staticText = "with X +1/+1 counters on it";
    }

    public SavageBornHydraEffect(final SavageBornHydraEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (permanent != null) {
            Object obj = getValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
            if (obj != null && obj instanceof SpellAbility) {
                // delete to prevent using it again if put into battlefield from other effect
                setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
                int amount = ((SpellAbility)obj).getManaCostsToPay().getX();
                if (amount > 0) {
                    permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
                }
            }
        }
        return true;
    }

    @Override
    public SavageBornHydraEffect copy() {
        return new SavageBornHydraEffect(this);
    }
}
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