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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.watchers.common.SourceDidDamageWatcher;
/**
*
* @author LevelX2
*/
public class RestoreThePeace extends CardImpl {
public RestoreThePeace(UUID ownerId) {
super(ownerId, 97, "Restore the Peace", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W}{U}");
this.expansionSetCode = "DGM";
this.color.setBlue(true);
this.color.setWhite(true);
// Return each creature that dealt damage this turn to its owner's hand.
this.getSpellAbility().addEffect(new RestoreThePeaceEffect());
this.addWatcher(new SourceDidDamageWatcher());
}
public RestoreThePeace(final RestoreThePeace card) {
super(card);
}
@Override
public RestoreThePeace copy() {
return new RestoreThePeace(this);
}
}
class RestoreThePeaceEffect extends OneShotEffect {
public RestoreThePeaceEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Return each creature that dealt damage this turn to its owner's hand";
}
public RestoreThePeaceEffect(final RestoreThePeaceEffect effect) {
super(effect);
}
@Override
public RestoreThePeaceEffect copy() {
return new RestoreThePeaceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
SourceDidDamageWatcher watcher = (SourceDidDamageWatcher) game.getState().getWatchers().get("SourceDidDamageWatcher");
if (watcher != null) {
for (UUID permId :watcher.damageSources) {
Permanent perm = game.getPermanent(permId);
if (perm != null) {
perm.moveToZone(Zone.HAND, source.getSourceId(), game, true);
}
}
return true;
}
return false;
}
}