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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.CanAttackOnlyAloneAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class MasterOfCruelties extends CardImpl {
public MasterOfCruelties(UUID ownerId) {
super(ownerId, 82, "Master of Cruelties", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{B}{R}");
this.expansionSetCode = "DGM";
this.subtype.add("Demon");
this.color.setRed(true);
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// First strike
this.addAbility(FirstStrikeAbility.getInstance());
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance());
// Master of Cruelties can only attack alone.
this.addAbility(CanAttackOnlyAloneAbility.getInstance());
// Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
this.addAbility(new MasterOfCrueltiesTriggeredAbility());
}
public MasterOfCruelties(final MasterOfCruelties card) {
super(card);
}
@Override
public MasterOfCruelties copy() {
return new MasterOfCruelties(this);
}
}
class MasterOfCrueltiesTriggeredAbility extends TriggeredAbilityImpl {
public MasterOfCrueltiesTriggeredAbility() {
super(Zone.BATTLEFIELD, new MasterOfCrueltiesEffect());
this.addEffect(new MasterOfCrueltiesNoDamageEffect());
}
public MasterOfCrueltiesTriggeredAbility(final MasterOfCrueltiesTriggeredAbility ability) {
super(ability);
}
@Override
public MasterOfCrueltiesTriggeredAbility copy() {
return new MasterOfCrueltiesTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DECLARED_BLOCKERS) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
if (sourcePermanent.isAttacking()) {
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
if (combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(getSourceId())) {
// check if a player is attacked (instead of a planeswalker)
Player defendingPlayer = game.getPlayer(combatGroup.getDefenderId());
if (defendingPlayer != null) {
return true;
}
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} attacks a player and isn't blocked, " + super.getRule();
}
}
class MasterOfCrueltiesEffect extends OneShotEffect {
public MasterOfCrueltiesEffect() {
super(Outcome.Benefit);
this.staticText = "that player's life total becomes 1";
}
public MasterOfCrueltiesEffect(final MasterOfCrueltiesEffect effect) {
super(effect);
}
@Override
public MasterOfCrueltiesEffect copy() {
return new MasterOfCrueltiesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player defendingPlayer = game.getPlayer(game.getCombat().getDefenderId(source.getSourceId()));
if (defendingPlayer != null) {
defendingPlayer.setLife(1, game);
return true;
}
return false;
}
}
class MasterOfCrueltiesNoDamageEffect extends ReplacementEffectImpl {
public MasterOfCrueltiesNoDamageEffect() {
super(Duration.EndOfCombat, Outcome.PreventDamage);
staticText = "{this} assigns no combat damage this combat";
}
public MasterOfCrueltiesNoDamageEffect(final MasterOfCrueltiesNoDamageEffect effect) {
super(effect);
}
@Override
public MasterOfCrueltiesNoDamageEffect copy() {
return new MasterOfCrueltiesNoDamageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
switch (event.getType()) {
case DAMAGE_CREATURE:
case DAMAGE_PLAYER:
case DAMAGE_PLANESWALKER:
DamageEvent damageEvent = (DamageEvent) event;
return event.getSourceId().equals(source.getSourceId()) && damageEvent.isCombatDamage();
default:
return false;
}
}
}