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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.SplitCard;
import mage.constants.TargetController;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.common.FilterPlaneswalkerPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class CatchRelease extends SplitCard {
public CatchRelease(UUID ownerId) {
super(ownerId, 125, "Catch", "Release", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{1}{U}{R}", "{4}{R}{W}",true);
this.expansionSetCode = "DGM";
this.color.setBlue(true);
this.color.setRed(true);
this.color.setWhite(true);
// Catch
// Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
getLeftHalfCard().getColor().setRed(true);
getLeftHalfCard().getSpellAbility().addTarget(new TargetPermanent(new FilterPermanent()));
getLeftHalfCard().getSpellAbility().addEffect(new GainControlTargetEffect(Duration.EndOfTurn));
getLeftHalfCard().getSpellAbility().addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
getLeftHalfCard().getSpellAbility().addEffect(new UntapTargetEffect());
// Release
// Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
getRightHalfCard().getColor().setGreen(true);
getRightHalfCard().getSpellAbility().addEffect(new ReleaseSacrificeEffect());
}
public CatchRelease(final CatchRelease card) {
super(card);
}
@Override
public CatchRelease copy() {
return new CatchRelease(this);
}
}
class ReleaseSacrificeEffect extends OneShotEffect {
private static final FilterArtifactPermanent filter1 = new FilterArtifactPermanent("artifact you control");
private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("creature you control");
private static final FilterEnchantmentPermanent filter3 = new FilterEnchantmentPermanent("enchantment you control");
private static final FilterLandPermanent filter4 = new FilterLandPermanent("land you control");
private static final FilterPlaneswalkerPermanent filter5 = new FilterPlaneswalkerPermanent("planeswalker you control");
static {
filter1.add(new ControllerPredicate(TargetController.YOU));
filter2.add(new ControllerPredicate(TargetController.YOU));
filter3.add(new ControllerPredicate(TargetController.YOU));
filter4.add(new ControllerPredicate(TargetController.YOU));
filter5.add(new ControllerPredicate(TargetController.YOU));
}
public ReleaseSacrificeEffect() {
super(Outcome.DestroyPermanent);
staticText = "Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker";
}
public ReleaseSacrificeEffect(ReleaseSacrificeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
List<UUID> chosen = new ArrayList<UUID>();
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
Target target1 = new TargetControlledPermanent(1, 1, filter1, false);
Target target2 = new TargetControlledPermanent(1, 1, filter2, false);
Target target3 = new TargetControlledPermanent(1, 1, filter3, false);
Target target4 = new TargetControlledPermanent(1, 1, filter4, false);
Target target5 = new TargetControlledPermanent(1, 1, filter5, false);
target1.setNotTarget(false);
target2.setNotTarget(false);
target3.setNotTarget(false);
target4.setNotTarget(false);
target5.setNotTarget(false);
if (target1.canChoose(player.getId(), game)) {
while (player.isInGame() && !target1.isChosen() && target1.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target1, source, game);
}
Permanent artifact = game.getPermanent(target1.getFirstTarget());
if (artifact != null) {
chosen.add(artifact.getId());
}
target1.clearChosen();
}
if (target2.canChoose(player.getId(), game)) {
while (player.isInGame() && !target2.isChosen() && target2.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target2, source, game);
}
Permanent creature = game.getPermanent(target2.getFirstTarget());
if (creature != null) {
chosen.add(creature.getId());
}
target2.clearChosen();
}
if (target3.canChoose(player.getId(), game)) {
while (player.isInGame() && !target3.isChosen() && target3.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target3, source, game);
}
Permanent enchantment = game.getPermanent(target3.getFirstTarget());
if (enchantment != null) {
chosen.add(enchantment.getId());
}
target3.clearChosen();
}
if (target4.canChoose(player.getId(), game)) {
while (player.isInGame() && !target4.isChosen() && target4.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target4, source, game);
}
Permanent land = game.getPermanent(target4.getFirstTarget());
if (land != null) {
chosen.add(land.getId());
}
target4.clearChosen();
}
if (target5.canChoose(player.getId(), game)) {
while (player.isInGame() && !target5.isChosen() && target5.canChoose(player.getId(), game)) {
player.chooseTarget(Outcome.Benefit, target5, source, game);
}
Permanent planeswalker = game.getPermanent(target5.getFirstTarget());
if (planeswalker != null) {
chosen.add(planeswalker.getId());
}
target5.clearChosen();
}
}
for (UUID uuid : chosen) {
Permanent permanent = game.getPermanent(uuid);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
return true;
}
@Override
public ReleaseSacrificeEffect copy() {
return new ReleaseSacrificeEffect(this);
}
}