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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
/**
*
* @author LevelX2
*/
public class BronzebeakMoa extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature under your control");
static {
filter.add(new AnotherPredicate());
}
public BronzebeakMoa (UUID ownerId) {
super(ownerId, 60, "Bronzebeak Moa", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{G}{W}");
this.expansionSetCode = "DGM";
this.subtype.add("Bird");
this.color.setGreen(true);
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new BoostSourceEffect(3,3, Duration.EndOfTurn),filter,false));
}
public BronzebeakMoa (final BronzebeakMoa card) {
super(card);
}
@Override
public BronzebeakMoa copy() {
return new BronzebeakMoa(this);
}
}