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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.cards.SplitCard;
import mage.constants.Duration;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInGraveyard;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class BreakingEntering extends SplitCard {
public BreakingEntering(UUID ownerId) {
super(ownerId, 124, "Breaking", "Entering", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{U}{B}", "{4}{B}{R}", true);
this.expansionSetCode = "DGM";
this.color.setBlue(true);
this.color.setBlack(true);
this.color.setRed(true);
// Breaking
// Target player puts the top eight cards of his or her library into his or her graveyard.
getLeftHalfCard().getColor().setBlue(true);
getLeftHalfCard().getColor().setBlack(true);
getLeftHalfCard().getSpellAbility().addEffect(new PutTopCardOfLibraryIntoGraveTargetEffect(8));
getLeftHalfCard().getSpellAbility().addTarget(new TargetPlayer());
// Entering
// Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
getRightHalfCard().getColor().setRed(true);
getRightHalfCard().getColor().setBlack(true);
getRightHalfCard().getSpellAbility().addEffect(new EnteringReturnFromGraveyardToBattlefieldEffect());
}
public BreakingEntering(final BreakingEntering card) {
super(card);
}
@Override
public BreakingEntering copy() {
return new BreakingEntering(this);
}
}
class EnteringReturnFromGraveyardToBattlefieldEffect extends OneShotEffect {
public EnteringReturnFromGraveyardToBattlefieldEffect() {
super(Outcome.PutCreatureInPlay);
staticText = "Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.";
}
public EnteringReturnFromGraveyardToBattlefieldEffect(final EnteringReturnFromGraveyardToBattlefieldEffect effect) {
super(effect);
}
@Override
public EnteringReturnFromGraveyardToBattlefieldEffect copy() {
return new EnteringReturnFromGraveyardToBattlefieldEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Target target = new TargetCardInGraveyard(new FilterCreatureCard());
target.setNotTarget(true);
if (target.canChoose(source.getSourceId(), source.getControllerId(), game) &&
player.chooseTarget(outcome, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), source.getControllerId())) {
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
return true;
}
}
}
}
return false;
}
}