/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dissension;
import java.util.UUID;
import mage.MageObject;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.cards.SplitCard;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class RiseFall extends SplitCard {
public RiseFall(UUID ownerId) {
super(ownerId, 156, "Rise", "Fall", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{U}{B}","{B}{R}", false );
this.expansionSetCode = "DIS";
this.color.setBlue(true);
this.color.setBlack(true);
this.color.setRed(true);
// Rise
// Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
getLeftHalfCard().getSpellAbility().addEffect(new RiseEffect());
getLeftHalfCard().getSpellAbility().addTarget(new TargetCardInGraveyard(new FilterCreatureCard()));
getLeftHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent());
getLeftHalfCard().getColor().setBlue(true);
getLeftHalfCard().getColor().setBlack(true);
// Fall
// Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.
getRightHalfCard().getSpellAbility().addEffect(new FallEffect());
getRightHalfCard().getSpellAbility().addTarget(new TargetPlayer());
getLeftHalfCard().getColor().setBlack(true);
getLeftHalfCard().getColor().setRed(true);
}
public RiseFall(final RiseFall card) {
super(card);
}
@Override
public RiseFall copy() {
return new RiseFall(this);
}
}
class RiseEffect extends OneShotEffect {
public RiseEffect() {
super(Outcome.ReturnToHand);
this.staticText = "Return target creature card from a graveyard and target creature on the battlefield to their owners' hands";
}
public RiseEffect(final RiseEffect effect) {
super(effect);
}
@Override
public RiseEffect copy() {
return new RiseEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Card cardInGraveyard = game.getCard(getTargetPointer().getFirst(game, source));
if (cardInGraveyard != null) {
controller.moveCardToHandWithInfo(cardInGraveyard, source.getSourceId(), game, Zone.GRAVEYARD);
}
Permanent permanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (permanent != null) {
controller.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
return true;
}
return false;
}
}
class FallEffect extends OneShotEffect {
public FallEffect() {
super(Outcome.Discard);
this.staticText = "Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way";
}
public FallEffect(final FallEffect effect) {
super(effect);
}
@Override
public FallEffect copy() {
return new FallEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller != null) {
Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
if (targetPlayer != null) {
if (targetPlayer.getHand().size() > 0) {
Cards cards = new CardsImpl();
Card card = targetPlayer.getHand().getRandom(game);
cards.add(card);
if (targetPlayer.getHand().size() > 1) {
do {
card = targetPlayer.getHand().getRandom(game);
} while (!cards.contains(card.getId()));
cards.add(card);
}
targetPlayer.revealCards(sourceObject.getLogName(), cards, game);
for (Card cardToDiscard: cards.getCards(game)) {
if (!card.getCardType().contains(CardType.LAND)) {
targetPlayer.discard(cardToDiscard, source, game);
}
}
}
}
return true;
}
return false;
}
}