Package mage.sets.darksteel

Source Code of mage.sets.darksteel.EmissaryOfHopeEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.darksteel;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author Loki
*/
public class EmissaryOfHope extends CardImpl {

    public EmissaryOfHope(UUID ownerId) {
        super(ownerId, 3, "Emissary of Hope", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
        this.expansionSetCode = "DST";
        this.subtype.add("Spirit");

        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        this.addAbility(FlyingAbility.getInstance());

        this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new EmissaryOfHopeEffect(), false, true));
    }

    public EmissaryOfHope(final EmissaryOfHope card) {
        super(card);
    }

    @Override
    public EmissaryOfHope copy() {
        return new EmissaryOfHope(this);
    }
}

class EmissaryOfHopeEffect extends OneShotEffect {
    private static final FilterPermanent filter = new FilterPermanent("artifact");

    static {
        filter.add(new CardTypePredicate(CardType.ARTIFACT));
        filter.add(new ControllerPredicate(TargetController.YOU));
    }

    EmissaryOfHopeEffect() {
        super(Outcome.GainLife);
        staticText = "you gain 1 life for each artifact that player controls";
    }

    EmissaryOfHopeEffect(final EmissaryOfHopeEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
        Player sourcePlayer = game.getPlayer(source.getControllerId());
        if (targetPlayer != null && sourcePlayer != null) {
            int amount = game.getBattlefield().count(filter, source.getSourceId(), targetPlayer.getId(), game);
            if (amount > 0) {
                sourcePlayer.gainLife(amount, game);
            }
            return true;
        }
        return false;
    }

    @Override
    public EmissaryOfHopeEffect copy() {
        return new EmissaryOfHopeEffect(this);
    }
}
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