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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.darksteel;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author Loki
*/
public class EmissaryOfHope extends CardImpl {
public EmissaryOfHope(UUID ownerId) {
super(ownerId, 3, "Emissary of Hope", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.expansionSetCode = "DST";
this.subtype.add("Spirit");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new EmissaryOfHopeEffect(), false, true));
}
public EmissaryOfHope(final EmissaryOfHope card) {
super(card);
}
@Override
public EmissaryOfHope copy() {
return new EmissaryOfHope(this);
}
}
class EmissaryOfHopeEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterPermanent("artifact");
static {
filter.add(new CardTypePredicate(CardType.ARTIFACT));
filter.add(new ControllerPredicate(TargetController.YOU));
}
EmissaryOfHopeEffect() {
super(Outcome.GainLife);
staticText = "you gain 1 life for each artifact that player controls";
}
EmissaryOfHopeEffect(final EmissaryOfHopeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
Player sourcePlayer = game.getPlayer(source.getControllerId());
if (targetPlayer != null && sourcePlayer != null) {
int amount = game.getBattlefield().count(filter, source.getSourceId(), targetPlayer.getId(), game);
if (amount > 0) {
sourcePlayer.gainLife(amount, game);
}
return true;
}
return false;
}
@Override
public EmissaryOfHopeEffect copy() {
return new EmissaryOfHopeEffect(this);
}
}