/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author BetaSteward
*/
public class SoulSeizer extends CardImpl {
public SoulSeizer(UUID ownerId) {
super(ownerId, 50, "Soul Seizer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{U}{U}");
this.expansionSetCode = "DKA";
this.subtype.add("Spirit");
this.canTransform = true;
this.secondSideCard = new GhastlyHaunting(ownerId);
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(3);
this.addAbility(FlyingAbility.getInstance());
// When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
this.addAbility(new TransformAbility());
this.addAbility(new SoulSeizerTriggeredAbility());
}
public SoulSeizer(final SoulSeizer card) {
super(card);
}
@Override
public SoulSeizer copy() {
return new SoulSeizer(this);
}
}
class SoulSeizerTriggeredAbility extends TriggeredAbilityImpl {
public SoulSeizerTriggeredAbility() {
super(Zone.BATTLEFIELD, new SoulSeizerEffect(), true);
}
public SoulSeizerTriggeredAbility(SoulSeizerTriggeredAbility ability) {
super(ability);
}
@Override
public SoulSeizerTriggeredAbility copy() {
return new SoulSeizerTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
Player opponent = game.getPlayer(event.getPlayerId());
if (opponent != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + opponent.getName() + " controls");
filter.add(new ControllerIdPredicate(opponent.getId()));
this.getTargets().clear();
this.addTarget(new TargetCreaturePermanent(filter));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "When {this} deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls";
}
}
class SoulSeizerEffect extends OneShotEffect {
public SoulSeizerEffect() {
super(Outcome.GainControl);
}
public SoulSeizerEffect(final SoulSeizerEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && permanent.canTransform()) {
if (permanent.transform(game)) {
Permanent attachTo = game.getPermanent(targetPointer.getFirst(game, source));
if (attachTo != null) {
return attachTo.addAttachment(source.getSourceId(), game);
}
}
}
return false;
}
@Override
public SoulSeizerEffect copy() {
return new SoulSeizerEffect(this);
}
}