/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.GetEmblemEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
*
* @author BetaSteward
*/
public class SorinLordOfInnistrad extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("creature or planeswalker");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.CREATURE),
new CardTypePredicate(CardType.PLANESWALKER)));
}
public SorinLordOfInnistrad(UUID ownerId) {
super(ownerId, 142, "Sorin, Lord of Innistrad", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{2}{W}{B}");
this.expansionSetCode = "DKA";
this.subtype.add("Sorin");
this.color.setBlack(true);
this.color.setWhite(true);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
// +1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.
this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new VampireToken()), 1));
// -2: You get an emblem with "Creatures you control get +1/+0."
this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new SorinEmblem()), -2));
// -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
LoyaltyAbility ability = new LoyaltyAbility(new SorinLordOfInnistradEffect(), -6);
ability.addTarget(new TargetPermanent(0, 3, filter, false));
this.addAbility(ability);
}
public SorinLordOfInnistrad(final SorinLordOfInnistrad card) {
super(card);
}
@Override
public SorinLordOfInnistrad copy() {
return new SorinLordOfInnistrad(this);
}
}
class VampireToken extends Token {
VampireToken() {
super("Vampire", "a 1/1 black Vampire creature token with lifelink");
cardType.add(CardType.CREATURE);
color.setBlack(true);
subtype.add("Vampire");
power = new MageInt(1);
toughness = new MageInt(1);
addAbility(LifelinkAbility.getInstance());
}
}
class SorinEmblem extends Emblem {
public SorinEmblem() {
this.setName("EMBLEM: Sorin, Lord of Innistrad");
BoostControlledEffect effect = new BoostControlledEffect(1, 0, Duration.EndOfGame);
Ability ability = new SimpleStaticAbility(Zone.COMMAND, effect);
this.getAbilities().add(ability);
}
}
class SorinLordOfInnistradEffect extends OneShotEffect {
public SorinLordOfInnistradEffect() {
super(Outcome.Sacrifice);
this.staticText = "Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control";
}
public SorinLordOfInnistradEffect(final SorinLordOfInnistradEffect effect) {
super(effect);
}
@Override
public SorinLordOfInnistradEffect copy() {
return new SorinLordOfInnistradEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID targetId: source.getTargets().get(0).getTargets()) {
Permanent perm = game.getPermanent(targetId);
if (perm != null) {
perm.destroy(source.getSourceId(), game, false);
}
}
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
for (UUID targetId: source.getTargets().get(0).getTargets()) {
if (game.getState().getZone(targetId) == Zone.GRAVEYARD) {
Card card = game.getCard(targetId);
if (card != null) {
card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), player.getId());
}
}
}
}
return true;
}
}