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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.darkascension;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.MageInt;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.permanent.token.SpiritWhiteToken;
/**
*
* @author intimidatingant
*/
public class RequiemAngel extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another non-Spirit creature you control");
static {
filter.add(Predicates.not(new SubtypePredicate("Spirit")));
filter.add(new AnotherPredicate());
filter.add(new ControllerPredicate(TargetController.YOU));
}
public RequiemAngel(UUID ownerId) {
super(ownerId, 18, "Requiem Angel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{W}");
this.expansionSetCode = "DKA";
this.subtype.add("Angel");
this.color.setWhite(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
this.addAbility(FlyingAbility.getInstance());
// Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
this.addAbility(new DiesCreatureTriggeredAbility(new CreateTokenEffect(new SpiritWhiteToken(), 1), false, filter));
}
public RequiemAngel(final RequiemAngel card) {
super(card);
}
@Override
public RequiemAngel copy() {
return new RequiemAngel(this);
}
}