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package mage.sets.darkascension;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.condition.common.FatefulHourCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.game.permanent.token.Token;
/**
*
* @author anonymous
*/
public class GatherTheTownsfolk extends CardImpl {
public GatherTheTownsfolk(UUID ownerId) {
super(ownerId, 8, "Gather the Townsfolk", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{W}");
this.expansionSetCode = "DKA";
this.color.setWhite(true);
// Put two 1/1 white Human creature tokens onto the battlefield.
// Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new CreateTokenEffect(new HumanToken(), 5), new CreateTokenEffect(new HumanToken(), 2),
FatefulHourCondition.getInstance(), "Put two 1/1 white Human creature tokens onto the battlefield. If you have 5 or less life, put five of those tokens onto the battlefield instead"));
}
public GatherTheTownsfolk(final GatherTheTownsfolk card) {
super(card);
}
@Override
public GatherTheTownsfolk copy() {
return new GatherTheTownsfolk(this);
}
}
class HumanToken extends Token {
public HumanToken() {
super("Human", "1/1 white Human creature token");
cardType.add(CardType.CREATURE);
color.setWhite(true);
subtype.add("Human");
power = new MageInt(1);
toughness = new MageInt(1);
}
}