/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.UndyingAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
import mage.game.events.EntersTheBattlefieldEvent;
/**
*
* @author BetaSteward
*/
public class FlayerOfTheHatebound extends CardImpl {
public FlayerOfTheHatebound(UUID ownerId) {
super(ownerId, 89, "Flayer of the Hatebound", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{R}");
this.expansionSetCode = "DKA";
this.subtype.add("Devil");
this.color.setRed(true);
this.power = new MageInt(4);
this.toughness = new MageInt(2);
this.addAbility(new UndyingAbility());
// Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
Ability ability = new FlayerTriggeredAbility();
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public FlayerOfTheHatebound(final FlayerOfTheHatebound card) {
super(card);
}
@Override
public FlayerOfTheHatebound copy() {
return new FlayerOfTheHatebound(this);
}
}
class FlayerTriggeredAbility extends TriggeredAbilityImpl {
public FlayerTriggeredAbility() {
super(Zone.BATTLEFIELD, new FlayerEffect(), false);
}
public FlayerTriggeredAbility(FlayerTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (((EntersTheBattlefieldEvent) event).getFromZone() == Zone.GRAVEYARD
&& permanent.getOwnerId().equals(controllerId)
&& permanent.getCardType().contains(CardType.CREATURE)) {
Effect effect = this.getEffects().get(0);
effect.setValue("damageSource", event.getTargetId());
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.";
}
@Override
public FlayerTriggeredAbility copy() {
return new FlayerTriggeredAbility(this);
}
}
class FlayerEffect extends OneShotEffect {
public FlayerEffect() {
super(Outcome.Damage);
staticText = "that creature deals damage equal to its power to target creature or player";
}
public FlayerEffect(final FlayerEffect effect) {
super(effect);
}
@Override
public FlayerEffect copy() {
return new FlayerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID creatureId = (UUID) getValue("damageSource");
Permanent creature = game.getPermanent(creatureId);
if (creature == null) {
creature = (Permanent) game.getLastKnownInformation(creatureId, Zone.BATTLEFIELD);
}
if (creature != null) {
int amount = creature.getPower().getValue();
UUID target = source.getTargets().getFirstTarget();
Permanent targetCreature = game.getPermanent(target);
if (targetCreature != null) {
targetCreature.damage(amount, creature.getId(), game, false, true);
return true;
}
Player player = game.getPlayer(target);
if (player != null) {
player.damage(amount, creature.getId(), game, false, true);
return true;
}
}
return false;
}
}