Package mage.sets.darkascension

Source Code of mage.sets.darkascension.FiendOfTheShadowsEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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*  or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;

import java.util.UUID;

import mage.constants.*;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.common.ExileFromZoneTargetEffect;
import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.target.common.TargetControlledCreaturePermanent;

/**
*
* @author BetaSteward
*/
public class FiendOfTheShadows extends CardImpl {

    private UUID exileId = UUID.randomUUID();

    private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("a human");

    static {
        filter.add(new SubtypePredicate("Human"));
    }

    public FiendOfTheShadows(UUID ownerId) {
        super(ownerId, 62, "Fiend of the Shadows", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
        this.expansionSetCode = "DKA";
        this.subtype.add("Vampire");
        this.subtype.add("Wizard");

        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        this.addAbility(FlyingAbility.getInstance());
        // Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
        this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new ExileFromZoneTargetEffect(Zone.HAND, exileId, "Fiend of the Shadows", new FilterCard()), false, true));
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new FiendOfTheShadowsEffect(exileId)));

        // Sacrifice a Human: Regenerate Fiend of the Shadows.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false))));
    }

    public FiendOfTheShadows(final FiendOfTheShadows card) {
        super(card);
    }

    @Override
    public FiendOfTheShadows copy() {
        return new FiendOfTheShadows(this);
    }
}

class FiendOfTheShadowsEffect extends AsThoughEffectImpl {

    private final UUID exileId;

    public FiendOfTheShadowsEffect(UUID exileId) {
        super(AsThoughEffectType.CAST_FROM_NON_HAND_ZONE, Duration.EndOfGame, Outcome.Benefit);
        this.exileId = exileId;
        staticText = "You may play that card for as long as it remains exiled";
    }

    public FiendOfTheShadowsEffect(final FiendOfTheShadowsEffect effect) {
        super(effect);
        this.exileId = effect.exileId;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public FiendOfTheShadowsEffect copy() {
        return new FiendOfTheShadowsEffect(this);
    }

    @Override
    public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
        if (affectedControllerId.equals(source.getControllerId())) {
                ExileZone zone = game.getExile().getExileZone(exileId);
                if (zone != null && zone.contains(objectId)) {
                    return true;
                }
        }
        return false;
    }

}
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