/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifiyingEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.watchers.common.CastSpellLastTurnWatcher;
/**
*
* @author BetaSteward
*/
public class CurseOfExhaustion extends CardImpl {
public CurseOfExhaustion(UUID ownerId) {
super(ownerId, 5, "Curse of Exhaustion", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "DKA";
this.subtype.add("Aura");
this.subtype.add("Curse");
this.color.setWhite(true);
// Enchant player
TargetPlayer auraTarget = new TargetPlayer();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Enchanted player can't cast more than one spell each turn.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CurseOfExhaustionEffect()));
}
public CurseOfExhaustion(final CurseOfExhaustion card) {
super(card);
}
@Override
public CurseOfExhaustion copy() {
return new CurseOfExhaustion(this);
}
}
class CurseOfExhaustionEffect extends ContinuousRuleModifiyingEffectImpl {
public CurseOfExhaustionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Enchanted player can't cast more than one spell each turn";
}
public CurseOfExhaustionEffect(final CurseOfExhaustionEffect effect) {
super(effect);
}
@Override
public CurseOfExhaustionEffect copy() {
return new CurseOfExhaustionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.CAST_SPELL) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
Player player = game.getPlayer(enchantment.getAttachedTo());
if (player != null && event.getPlayerId().equals(player.getId())) {
CastSpellLastTurnWatcher watcher = (CastSpellLastTurnWatcher) game.getState().getWatchers().get("CastSpellLastTurnWatcher");
if (watcher != null && watcher.getAmountOfSpellsPlayerCastOnCurrentTurn(event.getPlayerId()) > 0) {
return true;
}
}
}
}
return false;
}
}