/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.conspiracy;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.SpellAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DrawCardTargetEffect;
import mage.abilities.effects.common.GetEmblemEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.discard.DiscardTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPlayer;
import mage.target.common.TargetArtifactPermanent;
/**
*
* @author emerald000
*/
public class DackFayden extends CardImpl {
public DackFayden(UUID ownerId) {
super(ownerId, 42, "Dack Fayden", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{1}{U}{R}");
this.expansionSetCode = "CNS";
this.subtype.add("Dack");
this.color.setBlue(true);
this.color.setRed(true);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
// +1: Target player draws two cards, then discards two cards.
LoyaltyAbility ability = new LoyaltyAbility(new DrawCardTargetEffect(2), 1);
Effect effect = new DiscardTargetEffect(2);
effect.setText(", then discards two cards");
ability.addEffect(effect);
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
// -2: Gain control of target artifact.
effect = new GainControlTargetEffect(Duration.EndOfGame);
effect.setText("Gain control of target artifact");
ability = new LoyaltyAbility(effect, -2);
ability.addTarget(new TargetArtifactPermanent());
this.addAbility(ability);
// -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
effect = new GetEmblemEffect(new DackFaydenEmblem());
effect.setText("You get an emblem with \"Whenever you cast a spell that targets one or more permanents, gain control of those permanents.\"");
ability = new LoyaltyAbility(effect, -6);
this.addAbility(ability);
}
public DackFayden(final DackFayden card) {
super(card);
}
@Override
public DackFayden copy() {
return new DackFayden(this);
}
}
class DackFaydenEmblem extends Emblem {
DackFaydenEmblem() {
this.setName("EMBLEM: Dack Fayden");
this.getAbilities().add(new DackFaydenEmblemTriggeredAbility());
}
}
class DackFaydenEmblemTriggeredAbility extends TriggeredAbilityImpl {
DackFaydenEmblemTriggeredAbility() {
super(Zone.COMMAND, new DackFaydenEmblemEffect(), false);
}
DackFaydenEmblemTriggeredAbility(final DackFaydenEmblemTriggeredAbility ability) {
super(ability);
}
@Override
public DackFaydenEmblemTriggeredAbility copy() {
return new DackFaydenEmblemTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
boolean returnValue = false;
List<UUID> targettedPermanents = new ArrayList<>(0);
Player player = game.getPlayer(this.getControllerId());
if (player != null) {
if (event.getType() == GameEvent.EventType.SPELL_CAST && event.getPlayerId().equals(this.getControllerId())) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null) {
SpellAbility spellAbility = spell.getSpellAbility();
for (Target target : spellAbility.getTargets()) {
if (!target.isNotTarget()) {
for (UUID targetId : target.getTargets()) {
if (game.getBattlefield().containsPermanent(targetId)) {
returnValue = true;
targettedPermanents.add(targetId);
}
}
}
}
for (Effect effect : spellAbility.getEffects()) {
for (UUID targetId : effect.getTargetPointer().getTargets(game, spellAbility)) {
if (game.getBattlefield().containsPermanent(targetId)) {
returnValue = true;
targettedPermanents.add(targetId);
}
}
}
}
}
}
for (Effect effect : this.getEffects()) {
if (effect instanceof DackFaydenEmblemEffect) {
DackFaydenEmblemEffect dackEffect = (DackFaydenEmblemEffect) effect;
dackEffect.setPermanents(targettedPermanents);
}
}
return returnValue;
}
@Override
public String getRule() {
return "Whenever you cast a spell that targets one or more permanents, gain control of those permanents.";
}
}
class DackFaydenEmblemEffect extends ContinuousEffectImpl {
protected List<UUID> permanents;
DackFaydenEmblemEffect() {
super(Duration.EndOfGame, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.staticText = "gain control of those permanents";
}
DackFaydenEmblemEffect(final DackFaydenEmblemEffect effect) {
super(effect);
this.permanents = effect.permanents;
}
@Override
public DackFaydenEmblemEffect copy() {
return new DackFaydenEmblemEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID permanentId : this.permanents) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanent.changeControllerId(source.getControllerId(), game);
}
}
return true;
}
public void setPermanents(List<UUID> targettedPermanents) {
this.permanents = new ArrayList<>(targettedPermanents);
}
}