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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.conflux;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.DomainValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author North
*/
public class WorldlyCounsel extends CardImpl {
public WorldlyCounsel(UUID ownerId) {
super(ownerId, 39, "Worldly Counsel", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}");
this.expansionSetCode = "CON";
this.color.setBlue(true);
// Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
this.getSpellAbility().addEffect(new WorldlyCounselEffect());
}
public WorldlyCounsel(final WorldlyCounsel card) {
super(card);
}
@Override
public WorldlyCounsel copy() {
return new WorldlyCounsel(this);
}
}
class WorldlyCounselEffect extends OneShotEffect {
public WorldlyCounselEffect() {
super(Outcome.DrawCard);
this.staticText = "<i>Domain</i> - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order";
}
public WorldlyCounselEffect(final WorldlyCounselEffect effect) {
super(effect);
}
@Override
public WorldlyCounselEffect copy() {
return new WorldlyCounselEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl(Zone.PICK);
int count = (new DomainValue()).calculate(game, source, this);
count = Math.min(player.getLibrary().size(), count);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
}
}
player.lookAtCards("Worldly Counsel", cards, game);
if (!cards.isEmpty()) {
if (cards.size() == 1) {
Card card = cards.getRandom(game);
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
return true;
} else {
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put into your hand"));
if (player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
}
}
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
while (cards.size() > 1) {
player.choose(Outcome.Neutral, cards, target, game);
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
target.clearChosen();
}
if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
return true;
}
}