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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.conflux;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author Loki
*/
public class ShardConvergence extends CardImpl {
public ShardConvergence(UUID ownerId) {
super(ownerId, 91, "Shard Convergence", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{G}");
this.expansionSetCode = "CON";
this.color.setGreen(true);
// Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
this.getSpellAbility().addEffect(new ShardConvergenceEffect());
}
public ShardConvergence(final ShardConvergence card) {
super(card);
}
@Override
public ShardConvergence copy() {
return new ShardConvergence(this);
}
}
class ShardConvergenceEffect extends OneShotEffect {
ShardConvergenceEffect() {
super(Outcome.DrawCard);
staticText = "Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library";
}
ShardConvergenceEffect(final ShardConvergenceEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl();
searchLand(player, source, game, cards, "Plains");
searchLand(player, source, game, cards, "Island");
searchLand(player, source, game, cards, "Swamp");
searchLand(player, source, game, cards, "Mountain");
player.revealCards("Shard Convergence", cards, game);
player.shuffleLibrary(game);
return true;
}
private void searchLand(Player player, Ability source, Game game, Cards cards, String subtype) {
FilterLandCard filter = new FilterLandCard(subtype);
filter.add(new SubtypePredicate(subtype));
TargetCardInLibrary target = new TargetCardInLibrary(filter);
if (player.searchLibrary(target, game)) {
Card card = player.getLibrary().remove(target.getFirstTarget(), game);
if (card != null) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
cards.add(card);
}
}
}
@Override
public ShardConvergenceEffect copy() {
return new ShardConvergenceEffect(this);
}
}