Package mage.sets.conflux

Source Code of mage.sets.conflux.PathToExileEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
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*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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package mage.sets.conflux;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterBasicLandCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PathToExile extends CardImpl {

    public PathToExile(UUID ownerId) {
        super(ownerId, 15, "Path to Exile", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{W}");
        this.expansionSetCode = "CON";
        this.color.setWhite(true);
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
        this.getSpellAbility().addEffect(new PathToExileEffect());
    }

    public PathToExile(final PathToExile card) {
        super(card);
    }

    @Override
    public PathToExile copy() {
        return new PathToExile(this);
    }
}

class PathToExileEffect extends OneShotEffect {

    public PathToExileEffect() {
        super(Outcome.Exile);
        staticText = "Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library";
    }

    public PathToExileEffect(final PathToExileEffect effect) {
        super(effect);
    }

    @Override
    public PathToExileEffect copy() {
        return new PathToExileEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        Permanent permanent = game.getPermanent(source.getFirstTarget());
        if (controller != null && permanent != null) {
            Player player = game.getPlayer(permanent.getControllerId());
            if (controller.moveCardToExileWithInfo(permanent, null, "",  source.getSourceId(), game, Zone.BATTLEFIELD)) {
                if (player.chooseUse(Outcome.PutCardInPlay, "Search your library for a basic land card?", game)) {
                    TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard());
                    if (player.searchLibrary(target, game)) {
                        Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
                        if (card != null) {
                            player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId(), true);
                        }
                    }
                    player.shuffleLibrary(game);
                }
                return true;
            }
        }
        return false;
    }

}
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