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package mage.sets.conflux;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class Nyxathid extends CardImpl {
public Nyxathid(UUID ownerId) {
super(ownerId, 49, "Nyxathid", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "CON";
this.subtype.add("Elemental");
this.color.setBlack(true);
this.power = new MageInt(7);
this.toughness = new MageInt(7);
// As Nyxathid enters the battlefield, choose an opponent.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponent()));
// Nyxathid gets -1/-1 for each card in the chosen player's hand.
DynamicValue chosenPlayerHand = new SignInversionDynamicValue(new CardsInChosenPlayerHandCount());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(chosenPlayerHand, chosenPlayerHand, Duration.WhileOnBattlefield)));
}
public Nyxathid(final Nyxathid card) {
super(card);
}
@Override
public Nyxathid copy() {
return new Nyxathid(this);
}
}
class ChooseOpponent extends OneShotEffect {
public ChooseOpponent() {
super(Outcome.Neutral);
this.staticText = "choose an opponent";
}
public ChooseOpponent(final ChooseOpponent effect) {
super(effect);
}
@Override
public ChooseOpponent copy() {
return new ChooseOpponent(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
TargetOpponent target = new TargetOpponent();
target.setNotTarget(true);
if (player.choose(this.outcome, target, source.getSourceId(), game)) {
Player chosenPlayer = game.getPlayer(target.getFirstTarget());
if (chosenPlayer != null) {
game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + chosenPlayer.getName());
game.getState().setValue(permanent.getId() + "_player", target.getFirstTarget());
return true;
}
}
}
return false;
}
}
class CardsInChosenPlayerHandCount implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
if (sourceAbility != null) {
UUID playerId = (UUID) game.getState().getValue(sourceAbility.getSourceId() + "_player");
Player chosenPlayer = game.getPlayer(playerId);
if (chosenPlayer != null) {
return chosenPlayer.getHand().size();
}
}
return 0;
}
@Override
public DynamicValue copy() {
return new CardsInChosenPlayerHandCount();
}
@Override
public String getMessage() {
return "cards in chosen opponents hand";
}
@Override
public String toString() {
return "1";
}
}