Package mage.sets.commander2013

Source Code of mage.sets.commander2013.TemptWithReflections

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*        provided with the distribution.
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package mage.sets.commander2013;

import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.EmptyToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.players.PlayerList;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.util.CardUtil;

/**
*
* @author LevelX2
*/
public class TemptWithReflections extends CardImpl {

    public TemptWithReflections(UUID ownerId) {
        super(ownerId, 60, "Tempt with Reflections", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{U}");
        this.expansionSetCode = "C13";

        this.color.setBlue(true);

        // Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.
        this.getSpellAbility().addEffect(new TemptWithReflectionsEffect());
        this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
    }

    public TemptWithReflections(final TemptWithReflections card) {
        super(card);
    }

    @Override
    public TemptWithReflections copy() {
        return new TemptWithReflections(this);
    }
}

class TemptWithReflectionsEffect extends OneShotEffect {

    public TemptWithReflectionsEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "<i>Tempting offer</i> - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature";
    }

    public TemptWithReflectionsEffect(final TemptWithReflectionsEffect effect) {
        super(effect);
    }

    @Override
    public TemptWithReflectionsEffect copy() {
        return new TemptWithReflectionsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanentOrLKIBattlefield(this.getTargetPointer().getFirst(game, source));
        if (permanent != null) {
            Effect effect = new PutTokenOntoBattlefieldCopyTargetEffect();
            effect.setTargetPointer(getTargetPointer());
            effect.apply(game, source);

            Set<UUID> playersSaidYes = new HashSet<>();
            PlayerList playerList = game.getPlayerList().copy();
            playerList.setCurrent(game.getActivePlayerId());
            Player player = game.getPlayer(game.getActivePlayerId());
            do {
                if (game.getOpponents(source.getControllerId()).contains(player.getId())) {
                    String decision;
                    if (player.chooseUse(outcome, "Put a copy of target creature onto the battlefield for you?", game)) {
                        playersSaidYes.add(player.getId());
                        decision = " chooses to copy ";
                    } else {
                        decision = " won't copy ";
                    }
                    game.informPlayers((new StringBuilder(player.getName()).append(decision).append(permanent.getName()).toString()));
                }
                player = playerList.getNext(game);
            } while (!player.getId().equals(game.getActivePlayerId()));

            for (UUID playerId: playersSaidYes) {
                effect = new PutTokenOntoBattlefieldCopyTargetEffect(playerId);
                effect.setTargetPointer(getTargetPointer());
                effect.apply(game, source);               
            }

            if (playersSaidYes.size() > 0) {
                effect = new PutTokenOntoBattlefieldCopyTargetEffect();
                effect.setTargetPointer(getTargetPointer());
                effect.apply(game, source);               
            }
            return true;
        }
        return false;
    }
}
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