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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author LevelX2
*/
public class TemptWithImmortality extends CardImpl {
public TemptWithImmortality(UUID ownerId) {
super(ownerId, 95, "Tempt with Immortality", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{4}{B}");
this.expansionSetCode = "C13";
this.color.setBlack(true);
// Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.
this.getSpellAbility().addEffect(new TemptWithImmortalityEffect());
}
public TemptWithImmortality(final TemptWithImmortality card) {
super(card);
}
@Override
public TemptWithImmortality copy() {
return new TemptWithImmortality(this);
}
}
class TemptWithImmortalityEffect extends OneShotEffect {
public TemptWithImmortalityEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "<i>Tempting offer</i> - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield";
}
public TemptWithImmortalityEffect(final TemptWithImmortalityEffect effect) {
super(effect);
}
@Override
public TemptWithImmortalityEffect copy() {
return new TemptWithImmortalityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
returnCreatureFromGraveToBattlefield(controller, source, game);
int opponentsReturnedCreatures = 0;
for (UUID playerId : game.getOpponents(controller.getId())) {
Player opponent = game.getPlayer(playerId);
if (opponent != null) {
FilterCard filter = new FilterCreatureCard("creature card from your graveyard");
filter.add(new OwnerIdPredicate(opponent.getId()));
Target targetOpponent = new TargetCardInGraveyard(filter);
if (targetOpponent.canChoose(source.getSourceId(), opponent.getId(), game)) {
if (opponent.chooseUse(outcome, new StringBuilder("Return a creature card from your graveyard to the battlefield?").toString(), game)) {
if (opponent.chooseTarget(outcome, targetOpponent, source, game)) {
Card card = game.getCard(targetOpponent.getFirstTarget());
if (card != null) {
opponentsReturnedCreatures++;
card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
}
}
}
}
}
}
if (opponentsReturnedCreatures > 0) {
for (int i = 0; i < opponentsReturnedCreatures; i++) {
returnCreatureFromGraveToBattlefield(controller, source, game);
}
}
return true;
}
return false;
}
private boolean returnCreatureFromGraveToBattlefield(Player player, Ability source, Game game) {
Target target = new TargetCardInYourGraveyard(new FilterCreatureCard());
target.setNotTarget(false);
if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
if (player.chooseTarget(outcome, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
return card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
}
}
}
return false;
}
}