Package mage.sets.commander2013

Source Code of mage.sets.commander2013.TemptWithDiscoveryEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.commander2013;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author LevelX2
*/
public class TemptWithDiscovery extends CardImpl {

    public TemptWithDiscovery(UUID ownerId) {
        super(ownerId, 174, "Tempt with Discovery", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{G}");
        this.expansionSetCode = "C13";

        this.color.setGreen(true);

        // Tempting offer - Search your library for a land card and put it onto the battlefield.
        // Each opponent may search his or her library for a land card and put it onto the battlefield.
        // For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield.
        // Then each player who searched a library this way shuffles it.
        this.getSpellAbility().addEffect(new TemptWithDiscoveryEffect());
    }

    public TemptWithDiscovery(final TemptWithDiscovery card) {
        super(card);
    }

    @Override
    public TemptWithDiscovery copy() {
        return new TemptWithDiscovery(this);
    }
}

class TemptWithDiscoveryEffect extends OneShotEffect {

    public TemptWithDiscoveryEffect() {
        super(Outcome.PutLandInPlay);
        this.staticText = "<i>Tempting offer</i> - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it";
    }

    public TemptWithDiscoveryEffect(final TemptWithDiscoveryEffect effect) {
        super(effect);
    }

    @Override
    public TemptWithDiscoveryEffect copy() {
        return new TemptWithDiscoveryEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard());
            if (controller.searchLibrary(target, game)) {
                for (UUID cardId: target.getTargets()) {
                    Card card = game.getCard(cardId);
                    if (card != null) {
                        card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), controller.getId());
                    }
                }
            }
            int opponentsUsedSearch = 0;
            for (UUID playerId : game.getOpponents(controller.getId())) {
                Player opponent = game.getPlayer(playerId);
                if (opponent != null) {
                    if (opponent.chooseUse(outcome, "Search your library for a land card and put it onto the battlefield?", game)) {
                        target.clearChosen();
                        opponentsUsedSearch++;
                        if (opponent.searchLibrary(target, game)) {
                            for (UUID cardId: target.getTargets()) {
                                Card card = game.getCard(cardId);
                                if (card != null) {
                                    card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), opponent.getId());
                                }
                            }
                        }
                    }
                }
            }
            if (opponentsUsedSearch > 0) {
                target = new TargetCardInLibrary(0, opponentsUsedSearch, new FilterLandCard());
                if (controller.searchLibrary(target, game)) {
                    for (UUID cardId: target.getTargets()) {
                        Card card = game.getCard(cardId);
                        if (card != null) {
                            card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), controller.getId());
                        }
                    }
                }
            }
            return true;
        }
       
        return false;
    }
}
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