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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author LevelX2
*/
public class TemptWithDiscovery extends CardImpl {
public TemptWithDiscovery(UUID ownerId) {
super(ownerId, 174, "Tempt with Discovery", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{G}");
this.expansionSetCode = "C13";
this.color.setGreen(true);
// Tempting offer - Search your library for a land card and put it onto the battlefield.
// Each opponent may search his or her library for a land card and put it onto the battlefield.
// For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield.
// Then each player who searched a library this way shuffles it.
this.getSpellAbility().addEffect(new TemptWithDiscoveryEffect());
}
public TemptWithDiscovery(final TemptWithDiscovery card) {
super(card);
}
@Override
public TemptWithDiscovery copy() {
return new TemptWithDiscovery(this);
}
}
class TemptWithDiscoveryEffect extends OneShotEffect {
public TemptWithDiscoveryEffect() {
super(Outcome.PutLandInPlay);
this.staticText = "<i>Tempting offer</i> - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it";
}
public TemptWithDiscoveryEffect(final TemptWithDiscoveryEffect effect) {
super(effect);
}
@Override
public TemptWithDiscoveryEffect copy() {
return new TemptWithDiscoveryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
TargetCardInLibrary target = new TargetCardInLibrary(new FilterLandCard());
if (controller.searchLibrary(target, game)) {
for (UUID cardId: target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), controller.getId());
}
}
}
int opponentsUsedSearch = 0;
for (UUID playerId : game.getOpponents(controller.getId())) {
Player opponent = game.getPlayer(playerId);
if (opponent != null) {
if (opponent.chooseUse(outcome, "Search your library for a land card and put it onto the battlefield?", game)) {
target.clearChosen();
opponentsUsedSearch++;
if (opponent.searchLibrary(target, game)) {
for (UUID cardId: target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), opponent.getId());
}
}
}
}
}
}
if (opponentsUsedSearch > 0) {
target = new TargetCardInLibrary(0, opponentsUsedSearch, new FilterLandCard());
if (controller.searchLibrary(target, game)) {
for (UUID cardId: target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), controller.getId());
}
}
}
}
return true;
}
return false;
}
}