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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.CompoundCondition;
import mage.abilities.condition.InvertCondition;
import mage.abilities.condition.common.AttachedToTappedCondition;
import mage.abilities.condition.common.EquipmentAttachedCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class SwordOfTheParuns extends CardImpl {
private static final FilterCreaturePermanent filterTapped = new FilterCreaturePermanent();
private static final FilterCreaturePermanent filterUntapped = new FilterCreaturePermanent();
static {
filterTapped.add(new TappedPredicate());
filterUntapped.add(Predicates.not(new TappedPredicate()));
}
public SwordOfTheParuns(UUID ownerId) {
super(ownerId, 264, "Sword of the Paruns", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
this.expansionSetCode = "C13";
this.subtype.add("Equipment");
// As long as equipped creature is tapped, tapped creatures you control get +2/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new BoostControlledEffect(2,0, Duration.WhileOnBattlefield, filterTapped),
new CompoundCondition(EquipmentAttachedCondition.getInstance(), new AttachedToTappedCondition()),
"As long as equipped creature is tapped, tapped creatures you control get +2/+0"
)));
// As long as equipped creature is untapped, untapped creatures you control get +0/+2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new BoostControlledEffect(0,2, Duration.WhileOnBattlefield, filterUntapped),
new CompoundCondition(EquipmentAttachedCondition.getInstance(), new InvertCondition(new AttachedToTappedCondition())),
"As long as equipped creature is untapped, untapped creatures you control get +0/+2"
)));
// {3}: You may tap or untap equipped creature.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MayTapOrUntapAttachedEffect(), new GenericManaCost(3)));
// Equip {3}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(3)));
}
public SwordOfTheParuns(final SwordOfTheParuns card) {
super(card);
}
@Override
public SwordOfTheParuns copy() {
return new SwordOfTheParuns(this);
}
}
class MayTapOrUntapAttachedEffect extends OneShotEffect {
public MayTapOrUntapAttachedEffect() {
super(Outcome.Benefit);
this.staticText = "You may tap or untap equipped creature.";
}
public MayTapOrUntapAttachedEffect(final MayTapOrUntapAttachedEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment == null) {
equipment = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
}
if (equipment != null && equipment.getAttachedTo() != null) {
Permanent equipedCreature = game.getPermanent(equipment.getAttachedTo());
Player player = game.getPlayer(source.getControllerId());
if (equipedCreature != null && player != null) {
if (equipedCreature.isTapped()) {
if (player.chooseUse(Outcome.Untap, "Untap equipped creature?", game)) {
equipedCreature.untap(game);
}
} else {
if (player.chooseUse(Outcome.Tap, "Tap equipped creature?", game)) {
equipedCreature.tap(game);
}
}
return true;
}
}
return false;
}
@Override
public MayTapOrUntapAttachedEffect copy() {
return new MayTapOrUntapAttachedEffect(this);
}
}