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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.ExileSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author LevelX2
*/
public class SurveyorsScope extends CardImpl {
public SurveyorsScope(UUID ownerId) {
super(ownerId, 262, "Surveyor's Scope", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "C13";
// {tap}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SurveyorsScopeEffect(), new TapSourceCost());
ability.addCost(new ExileSourceCost());
this.addAbility(ability);
}
public SurveyorsScope(final SurveyorsScope card) {
super(card);
}
@Override
public SurveyorsScope copy() {
return new SurveyorsScope(this);
}
}
class SurveyorsScopeEffect extends OneShotEffect {
public SurveyorsScopeEffect() {
super(Outcome.PutLandInPlay);
this.staticText = "Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library";
}
public SurveyorsScopeEffect(final SurveyorsScopeEffect effect) {
super(effect);
}
@Override
public SurveyorsScopeEffect copy() {
return new SurveyorsScopeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int numberOfLands = 0;
int ownLands = game.getBattlefield().countAll(new FilterLandPermanent(), controller.getId(), game);
for (UUID playerId: controller.getInRange()) {
if (!playerId.equals(controller.getId())) {
if (game.getBattlefield().countAll(new FilterLandPermanent(), playerId, game) > ownLands + 1) {
numberOfLands++;
}
}
}
game.informPlayers(new StringBuilder("Surveyor's Scope: X = ").append(numberOfLands).toString());
if (numberOfLands > 0) {
return new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(0, numberOfLands, new FilterBasicLandCard())).apply(game, source);
}
return true;
}
return false;
}
}