Package mage.sets.commander2013

Source Code of mage.sets.commander2013.SuddenDemiseDamageEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.commander2013;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author LevelX2
*/
public class SuddenDemise extends CardImpl {

    public SuddenDemise(UUID ownerId) {
        super(ownerId, 124, "Sudden Demise", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{R}");
        this.expansionSetCode = "C13";

        this.color.setRed(true);

        // Choose a color. Sudden Demise deals X damage to each creature of the chosen color.      
        this.getSpellAbility().addEffect(new SuddenDemiseDamageEffect());

    }

    public SuddenDemise(final SuddenDemise card) {
        super(card);
    }

    @Override
    public SuddenDemise copy() {
        return new SuddenDemise(this);
    }
}

class SuddenDemiseDamageEffect extends OneShotEffect {

    public SuddenDemiseDamageEffect() {
        super(Outcome.Damage);
        this.staticText = "Choose a color. Sudden Demise deals X damage to each creature of the chosen color";
    }

    public SuddenDemiseDamageEffect(final SuddenDemiseDamageEffect effect) {
        super(effect);
    }

    @Override
    public SuddenDemiseDamageEffect copy() {
        return new SuddenDemiseDamageEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            ChoiceColor choice = new ChoiceColor();
            controller.choose(outcome, choice, game);
            if (choice.getColor() != null) {
                final int damage = source.getManaCostsToPay().getX();
                FilterPermanent filter = new FilterCreaturePermanent();
                filter.add(new ColorPredicate(choice.getColor()));
                for (Permanent permanent:game.getBattlefield().getActivePermanents(filter, source.getControllerId(), id, game)) {
                    permanent.damage(damage, source.getSourceId(), game, false, true);
                }
                return true;
            }
        }
        return false;
    }
}
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