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package mage.sets.commander2013;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BlocksTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.BlockedByIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class SereneMaster extends CardImpl {
public SereneMaster(UUID ownerId) {
super(ownerId, 20, "Serene Master", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.expansionSetCode = "C13";
this.subtype.add("Human");
this.subtype.add("Monk");
this.color.setWhite(true);
this.power = new MageInt(0);
this.toughness = new MageInt(2);
// Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.
this.addAbility(new BlocksTriggeredAbility(new SereneMasterEffect(), false));
}
public SereneMaster(final SereneMaster card) {
super(card);
}
@Override
public SereneMaster copy() {
return new SereneMaster(this);
}
}
class SereneMasterEffect extends OneShotEffect {
public SereneMasterEffect() {
super(Outcome.Benefit);
this.staticText = "exchange its power and the power of target creature it's blocking until end of combat";
}
public SereneMasterEffect(final SereneMasterEffect effect) {
super(effect);
}
@Override
public SereneMasterEffect copy() {
return new SereneMasterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourceCreature = game.getPermanent(source.getSourceId());
if (controller != null && sourceCreature != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature it's blocking");
filter.add(new BlockedByIdPredicate((source.getSourceId())));
Target target = new TargetCreaturePermanent(filter);
if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
if (controller.chooseTarget(outcome, target, source, game)) {
Permanent attackingCreature = game.getPermanent(target.getFirstTarget());
if (attackingCreature != null) {
int newSourcePower = attackingCreature.getPower().getValue();
int newAttackerPower = sourceCreature.getPower().getValue();
ContinuousEffect effect = new SetPowerToughnessTargetEffect(newSourcePower, sourceCreature.getToughness().getValue(), Duration.EndOfCombat);
effect.setTargetPointer(new FixedTarget(source.getSourceId()));
game.addEffect(effect, source);
effect = new SetPowerToughnessTargetEffect(newAttackerPower, attackingCreature.getToughness().getValue(), Duration.EndOfCombat);
effect.setTargetPointer(new FixedTarget(attackingCreature.getId()));
game.addEffect(effect, source);
return true;
}
}
}
}
return false;
}
}