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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class Reincarnation extends CardImpl {
public Reincarnation(UUID ownerId) {
super(ownerId, 166, "Reincarnation", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{G}{G}");
this.expansionSetCode = "C13";
this.color.setGreen(true);
// Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
this.getSpellAbility().addEffect(new ReincarnationEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public Reincarnation(final Reincarnation card) {
super(card);
}
@Override
public Reincarnation copy() {
return new Reincarnation(this);
}
}
class ReincarnationEffect extends OneShotEffect {
public ReincarnationEffect() {
super(Outcome.Benefit);
this.staticText = "Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner";
}
public ReincarnationEffect(final ReincarnationEffect effect) {
super(effect);
}
@Override
public ReincarnationEffect copy() {
return new ReincarnationEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
DelayedTriggeredAbility delayedAbility = new ReincarnationDelayedTriggeredAbility(targetPointer.getFirst(game, source));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
}
class ReincarnationDelayedTriggeredAbility extends DelayedTriggeredAbility {
private UUID target;
public ReincarnationDelayedTriggeredAbility(UUID target) {
super(new ReincarnationDelayedEffect(target), Duration.EndOfTurn);
this.target = target;
}
public ReincarnationDelayedTriggeredAbility(ReincarnationDelayedTriggeredAbility ability) {
super(ability);
this.target = ability.target;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(target)) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) {
return true;
}
}
return false;
}
@Override
public ReincarnationDelayedTriggeredAbility copy() {
return new ReincarnationDelayedTriggeredAbility(this);
}
@Override
public String getRule() {
return "When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.";
}
}
class ReincarnationDelayedEffect extends OneShotEffect {
private UUID target;
public ReincarnationDelayedEffect(UUID target) {
super(Outcome.Detriment);
this.target = target;
this.staticText = "return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner";
}
public ReincarnationDelayedEffect(final ReincarnationDelayedEffect effect) {
super(effect);
this.target = effect.target;
}
@Override
public ReincarnationDelayedEffect copy() {
return new ReincarnationDelayedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = (Permanent) game.getLastKnownInformation(target, Zone.BATTLEFIELD);
if (permanent != null && controller != null) {
Player player = game.getPlayer(permanent.getOwnerId());
if (player != null) {
FilterCreatureCard filter = new FilterCreatureCard(new StringBuilder("a creature card from ").append(player.getName()).append("'s graveyard").toString());
filter.add(new OwnerIdPredicate(player.getId()));
Target targetCreature = new TargetCardInGraveyard(filter);
if (targetCreature.canChoose(source.getSourceId(), controller.getId(), game)
&& controller.chooseTarget(outcome, targetCreature, source, game)) {
Card card = game.getCard(targetCreature.getFirstTarget());
if (card != null && game.getState().getZone(card.getId()).equals(Zone.GRAVEYARD)) {
return card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), player.getId());
}
}
return true;
}
}
return false;
}
}