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package mage.sets.commander2013;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.UntapAllDuringEachOtherPlayersUntapStepEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
/**
*
* @author LevelX2
*/
public class MurkfiendLiege extends CardImpl {
private static final FilterCreaturePermanent filterGreen = new FilterCreaturePermanent("green creatures");
private static final FilterCreaturePermanent filterBlue = new FilterCreaturePermanent("blue creatures");
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("green and/or blue creatures you control");
static {
filterGreen.add(new ColorPredicate(ObjectColor.GREEN));
filterBlue.add(new ColorPredicate(ObjectColor.BLUE));
filter.add(Predicates.or(new ColorPredicate(ObjectColor.GREEN), new ColorPredicate(ObjectColor.BLUE)));
}
public MurkfiendLiege(UUID ownerId) {
super(ownerId, 231, "Murkfiend Liege", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{G/U}{G/U}{G/U}");
this.expansionSetCode = "C13";
this.subtype.add("Horror");
this.color.setBlue(true);
this.color.setGreen(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Other green creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,1, Duration.WhileOnBattlefield, filterGreen, true)));
// Other blue creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,1, Duration.WhileOnBattlefield, filterBlue, true)));
// Untap all green and/or blue creatures you control during each other player's untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UntapAllDuringEachOtherPlayersUntapStepEffect(filter)));
}
public MurkfiendLiege(final MurkfiendLiege card) {
super(card);
}
@Override
public MurkfiendLiege copy() {
return new MurkfiendLiege(this);
}
}