/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.commander2013;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.FightTargetsEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetOpponentsChoicePermanent;
/**
*
* @author LevelX2
*/
public class MagusOfTheArena extends CardImpl {
public MagusOfTheArena(UUID ownerId) {
super(ownerId, 115, "Magus of the Arena", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
this.expansionSetCode = "C13";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setRed(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// {3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MagusOfTheArenaEffect(), new GenericManaCost(3));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetControlledCreaturePermanent());
ability.addTarget(new TargetOpponentsChoicePermanent(new FilterControlledCreaturePermanent()));
this.addAbility(ability);
}
public MagusOfTheArena(final MagusOfTheArena card) {
super(card);
}
@Override
public MagusOfTheArena copy() {
return new MagusOfTheArena(this);
}
}
class MagusOfTheArenaEffect extends OneShotEffect {
MagusOfTheArenaEffect() {
super(Outcome.Benefit);
this.staticText = "Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other";
}
MagusOfTheArenaEffect(final MagusOfTheArenaEffect effect) {
super(effect);
}
@Override
public MagusOfTheArenaEffect copy() {
return new MagusOfTheArenaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent creature = game.getPermanent(source.getFirstTarget());
if (creature != null) {
creature.tap(game);
}
creature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (creature != null) {
creature.tap(game);
}
return new FightTargetsEffect().apply(game, source);
}
}