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package mage.sets.commander2013;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleEvasionAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class HoodedHorror extends CardImpl {
public HoodedHorror(UUID ownerId) {
super(ownerId, 80, "Hooded Horror", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{B}");
this.expansionSetCode = "C13";
this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.
this.addAbility(new SimpleEvasionAbility(new HoodedHorrorCantBeBlockedEffect()));
}
public HoodedHorror(final HoodedHorror card) {
super(card);
}
@Override
public HoodedHorror copy() {
return new HoodedHorror(this);
}
}
class HoodedHorrorCantBeBlockedEffect extends RestrictionEffect {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent();
public HoodedHorrorCantBeBlockedEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't be blocked as long as defending player controls the most creatures or is tied for the most";
}
public HoodedHorrorCantBeBlockedEffect(final HoodedHorrorCantBeBlockedEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId()) && permanent.isAttacking()) {
return true;
}
return false;
}
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int maxCreatures = 0;
UUID playerIdWithMax = null;
for (UUID playerId : controller.getInRange()) {
int creatures = game.getBattlefield().countAll(filter, playerId, game);
if (creatures > maxCreatures || (creatures == maxCreatures && playerId.equals(blocker.getControllerId())) ) {
maxCreatures = creatures;
playerIdWithMax = playerId;
}
}
if (playerIdWithMax != null && playerIdWithMax.equals(blocker.getControllerId())) {
return false;
}
}
return true;
}
@Override
public HoodedHorrorCantBeBlockedEffect copy() {
return new HoodedHorrorCantBeBlockedEffect(this);
}
}