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package mage.sets.commander2013;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class DivinerSpirit extends CardImpl {
public DivinerSpirit(UUID ownerId) {
super(ownerId, 40, "Diviner Spirit", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{U}");
this.expansionSetCode = "C13";
this.subtype.add("Spirit");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new DivinerSpiritEffect(), false, true));
}
public DivinerSpirit(final DivinerSpirit card) {
super(card);
}
@Override
public DivinerSpirit copy() {
return new DivinerSpirit(this);
}
}
class DivinerSpiritEffect extends OneShotEffect {
public DivinerSpiritEffect() {
super(Outcome.DrawCard);
this.staticText = "you and that player each draw that many cards";
}
public DivinerSpiritEffect(final DivinerSpiritEffect effect) {
super(effect);
}
@Override
public DivinerSpiritEffect copy() {
return new DivinerSpiritEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player sourceController = game.getPlayer(source.getControllerId());
Player damagedPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (sourceController != null && damagedPlayer != null) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
sourceController.drawCards(amount, game);
damagedPlayer.drawCards(amount, game);
return true;
}
}
return false;
}
}