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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.CycleTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.abilities.keyword.CyclingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class DecreeOfPain extends CardImpl {
public DecreeOfPain(UUID ownerId) {
super(ownerId, 72, "Decree of Pain", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{B}{B}");
this.expansionSetCode = "C13";
this.color.setBlack(true);
// Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
this.getSpellAbility().addEffect(new DecreeOfPainEffect());
// Cycling {3}{B}{B}
this.addAbility(new CyclingAbility(new ManaCostsImpl("{3}{B}{B}")));
// When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Ability ability = new CycleTriggeredAbility(new BoostAllEffect(-2,-2, Duration.EndOfTurn));
this.addAbility(ability);
}
public DecreeOfPain(final DecreeOfPain card) {
super(card);
}
@Override
public DecreeOfPain copy() {
return new DecreeOfPain(this);
}
}
class DecreeOfPainEffect extends OneShotEffect {
public DecreeOfPainEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way";
}
public DecreeOfPainEffect(final DecreeOfPainEffect effect) {
super(effect);
}
@Override
public DecreeOfPainEffect copy() {
return new DecreeOfPainEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int destroyedCreature = 0;
for(Permanent creature: game.getState().getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
if (creature.destroy(source.getSourceId(), game, true)) {
destroyedCreature++;
}
}
if (destroyedCreature > 0) {
controller.drawCards(destroyedCreature, game);
}
return true;
}
return false;
}
}