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package mage.sets.commander2013;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.DrawCardTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetSpell;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class ArcaneDenial extends CardImpl {
public ArcaneDenial(UUID ownerId) {
super(ownerId, 28, "Arcane Denial", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}");
this.expansionSetCode = "C13";
this.color.setBlue(true);
// Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
this.getSpellAbility().addEffect(new ArcaneDenialEffect());
this.getSpellAbility().addTarget(new TargetSpell());
// You draw a card at the beginning of the next turn's upkeep.
this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new DrawCardSourceControllerEffect(1)),false));
}
public ArcaneDenial(final ArcaneDenial card) {
super(card);
}
@Override
public ArcaneDenial copy() {
return new ArcaneDenial(this);
}
}
class ArcaneDenialEffect extends OneShotEffect {
public ArcaneDenialEffect() {
super(Outcome.Detriment);
staticText ="Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep";
}
public ArcaneDenialEffect(final ArcaneDenialEffect effect) {
super(effect);
}
@Override
public ArcaneDenialEffect copy() {
return new ArcaneDenialEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = null;
boolean countered = false;
UUID targetId = this.getTargetPointer().getFirst(game, source);
if (targetId != null) {
controller = game.getPlayer(game.getControllerId(targetId));
}
if (targetId != null
&& game.getStack().counter(targetId, source.getSourceId(), game)) {
countered = true;
}
if (controller != null) {
Effect effect = new DrawCardTargetEffect(new StaticValue(2), false, true);
effect.setTargetPointer(new FixedTarget(controller.getId()));
effect.setText("Its controller may draw up to two cards");
DelayedTriggeredAbility ability = new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(effect);
ability.setSourceId(source.getSourceId());
ability.setControllerId(controller.getId());
game.addDelayedTriggeredAbility(ability);
}
return countered;
}
}