Package mage.sets.commander

Source Code of mage.sets.commander.ScatteringStrokeEffect

/*
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package mage.sets.commander;

import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtTheBeginOMainPhaseDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AddManaToManaPoolEffect;
import mage.abilities.effects.common.ClashEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.TargetSpell;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author LevelX2
*/
public class ScatteringStroke extends CardImpl {

    public ScatteringStroke(UUID ownerId) {
        super(ownerId, 60, "Scattering Stroke", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{U}{U}");
        this.expansionSetCode = "CMD";

        this.color.setBlue(true);

        // Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost.
        this.getSpellAbility().addEffect(new ScatteringStrokeEffect());
        this.getSpellAbility().addTarget(new TargetSpell());
    }

    public ScatteringStroke(final ScatteringStroke card) {
        super(card);
    }

    @Override
    public ScatteringStroke copy() {
        return new ScatteringStroke(this);
    }
}


class ScatteringStrokeEffect extends OneShotEffect {

    public ScatteringStrokeEffect() {
        super(Outcome.Benefit);
        this.staticText = "Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost";
    }

    public ScatteringStrokeEffect(final ScatteringStrokeEffect effect) {
        super(effect);
    }

    @Override
    public ScatteringStrokeEffect copy() {
        return new ScatteringStrokeEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Spell spell = (Spell) game.getStack().getStackObject(getTargetPointer().getFirst(game, source));
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null && spell != null) {
            game.getStack().counter(spell.getId(), source.getSourceId(), game);
            if (ClashEffect.getInstance().apply(game, source)) {
                Effect effect = new AddManaToManaPoolEffect(new Mana(0,0,0,0,0,spell.getConvertedManaCost(),0), "your");
                effect.setTargetPointer(new FixedTarget(source.getControllerId()));
                AtTheBeginOMainPhaseDelayedTriggeredAbility delayedAbility =
                        new AtTheBeginOMainPhaseDelayedTriggeredAbility(effect, true, TargetController.YOU, AtTheBeginOMainPhaseDelayedTriggeredAbility.PhaseSelection.NEXT_MAIN);
                delayedAbility.setSourceId(source.getSourceId());
                delayedAbility.setControllerId(source.getControllerId());
                game.addDelayedTriggeredAbility(delayedAbility);
            }
            return true;
        }
        return false;
    }
}
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