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package mage.sets.coldsnap;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class AdarkarValkyrie extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature");
static {
filter.add(new AnotherPredicate());
}
public AdarkarValkyrie(UUID ownerId) {
super(ownerId, 1, "Adarkar Valkyrie", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
this.expansionSetCode = "CSP";
this.supertype.add("Snow");
this.subtype.add("Angel");
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// {tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AdarkarValkyrieEffect(), new TapSourceCost());
Target target = new TargetCreaturePermanent(filter);
ability.addTarget(target);
this.addAbility(ability);
}
public AdarkarValkyrie(final AdarkarValkyrie card) {
super(card);
}
@Override
public AdarkarValkyrie copy() {
return new AdarkarValkyrie(this);
}
}
class AdarkarValkyrieEffect extends OneShotEffect {
public AdarkarValkyrieEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control";
}
public AdarkarValkyrieEffect(final AdarkarValkyrieEffect effect) {
super(effect);
}
@Override
public AdarkarValkyrieEffect copy() {
return new AdarkarValkyrieEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
DelayedTriggeredAbility delayedAbility = new AdarkarValkyrieDelayedTriggeredAbility(new FixedTarget(this.getTargetPointer().getFirst(game, source)));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return false;
}
}
class AdarkarValkyrieDelayedTriggeredAbility extends DelayedTriggeredAbility {
protected FixedTarget fixedTarget;
public AdarkarValkyrieDelayedTriggeredAbility(FixedTarget fixedTarget) {
super(new ReturnToBattlefieldUnderYourControlTargetEffect(), Duration.EndOfTurn);
this.getEffects().get(0).setTargetPointer(fixedTarget);
this.fixedTarget = fixedTarget;
}
public AdarkarValkyrieDelayedTriggeredAbility(final AdarkarValkyrieDelayedTriggeredAbility ability) {
super(ability);
this.fixedTarget = ability.fixedTarget;
}
@Override
public AdarkarValkyrieDelayedTriggeredAbility copy() {
return new AdarkarValkyrieDelayedTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && ((ZoneChangeEvent) event).isDiesEvent()) {
if (fixedTarget.getFirst(game, this).equals(event.getTargetId())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "When target creature other than Adarkar Valkyrie dies this turn, " + super.getRule();
}
}