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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.BushidoAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX
*/
public class SamuraiOfThePaleCurtain extends CardImpl {
public SamuraiOfThePaleCurtain (UUID ownerId) {
super(ownerId, 43, "Samurai of the Pale Curtain", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{W}{W}");
this.expansionSetCode = "CHK";
this.subtype.add("Fox");
this.subtype.add("Samurai");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
this.addAbility(new BushidoAbility(1));
// If a permanent would be put into a graveyard, exile it instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SamuraiOfThePaleCurtainEffect()));
}
public SamuraiOfThePaleCurtain (final SamuraiOfThePaleCurtain card) {
super(card);
}
@Override
public SamuraiOfThePaleCurtain copy() {
return new SamuraiOfThePaleCurtain(this);
}
}
class SamuraiOfThePaleCurtainEffect extends ReplacementEffectImpl {
public SamuraiOfThePaleCurtainEffect() {
super(Duration.WhileOnBattlefield, Outcome.Exile);
staticText = "If a permanent would be put into a graveyard, exile it instead";
}
public SamuraiOfThePaleCurtainEffect(final SamuraiOfThePaleCurtainEffect effect) {
super(effect);
}
@Override
public SamuraiOfThePaleCurtainEffect copy() {
return new SamuraiOfThePaleCurtainEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = ((ZoneChangeEvent)event).getTarget();
if (permanent != null) {
return permanent.moveToExile(null, "", source.getSourceId(), game);
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == EventType.ZONE_CHANGE ) {
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
if (zEvent.getToZone() == Zone.GRAVEYARD) {
return true;
}
}
return false;
}
}