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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.SpliceOntoArcaneAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterPermanentCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Library;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
/**
*
* @author LevelX2
*/
public class Reweave extends CardImpl {
public Reweave(UUID ownerId) {
super(ownerId, 82, "Reweave", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{5}{U}");
this.expansionSetCode = "CHK";
this.subtype.add("Arcane");
this.color.setBlue(true);
// Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.
this.getSpellAbility().addEffect(new ReweaveEffect());
Target target = new TargetPermanent();
this.getSpellAbility().addTarget(target);
// Splice onto Arcane {2}{U}{U}
this.addAbility(new SpliceOntoArcaneAbility("{2}{U}{U}"));
}
public Reweave(final Reweave card) {
super(card);
}
@Override
public Reweave copy() {
return new Reweave(this);
}
}
class ReweaveEffect extends OneShotEffect {
private static final FilterPermanentCard filter = new FilterPermanentCard();
public ReweaveEffect() {
super(Outcome.Detriment);
this.staticText = "Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library";
}
public ReweaveEffect(final ReweaveEffect effect) {
super(effect);
}
@Override
public ReweaveEffect copy() {
return new ReweaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getTargets().getFirstTarget());
if (permanent != null) {
if (permanent.sacrifice(source.getSourceId(), game)) {
Player permanentController = game.getPlayer(permanent.getControllerId());
if (permanentController != null) {
Library library = permanentController.getLibrary();
if (library.size() > 0) {
Cards cards = new CardsImpl();
Card card = null;
boolean cardFound = false;
if (library.size() > 0) {
do {
card = library.removeFromTop(game);
cards.add(card);
if (filter.match(card, game)) {
for (CardType cardType : permanent.getCardType()) {
if (card.getCardType().contains(cardType)) {
// a permanent card
cardFound = true;
break;
}
}
}
} while (!cardFound && library.size() > 0);
permanentController.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId());
}
if (cards.size() > 0) {
permanentController.revealCards("Reweave", cards, game);
if (cardFound && card != null) {
cards.remove(card);
}
library.addAll(cards.getCards(game), game);
permanentController.shuffleLibrary(game);
}
}
return true;
}
return false;
}
}
return true;
}
}