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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.RemoveVariableCountersSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.Filter;
import mage.filter.common.FilterNonlandCard;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author Loki
*/
public class NightDealings extends CardImpl {
public NightDealings (UUID ownerId) {
super(ownerId, 132, "Night Dealings", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}");
this.expansionSetCode = "CHK";
this.color.setBlack(true);
// Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
this.addAbility((new NightDealingsTriggeredAbility()));
// {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NightDealingsSearchEffect(), new ManaCostsImpl("{2}{B}{B}"));
ability.addCost(new RemoveVariableCountersSourceCost(CounterType.THEFT.createInstance(1)));
this.addAbility(ability);
}
public NightDealings (final NightDealings card) {
super(card);
}
@Override
public NightDealings copy() {
return new NightDealings(this);
}
private class NightDealingsTriggeredAbility extends TriggeredAbilityImpl {
public NightDealingsTriggeredAbility() {
super(Zone.BATTLEFIELD, new NightDealingsEffect());
}
public NightDealingsTriggeredAbility(final NightDealingsTriggeredAbility ability) {
super(ability);
}
@Override
public NightDealingsTriggeredAbility copy() {
return new NightDealingsTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
// to another player
if (this.getControllerId() != event.getTargetId()) {
// a source you control
UUID sourceControllerId = null;
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null) {
sourceControllerId = permanent.getControllerId();
} else {
StackObject sourceStackObject = game.getStack().getStackObject(event.getSourceId());
if (sourceStackObject != null) {
sourceControllerId = sourceStackObject.getControllerId();
}
}
if (sourceControllerId != null && sourceControllerId == this.getControllerId()) {
// save amount of damage to effect
this.getEffects().get(0).setValue("damageAmount", event.getAmount());
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a source you control deals damage to another player, " + super.getRule();
}
}
private class NightDealingsEffect extends OneShotEffect {
public NightDealingsEffect() {
super(Outcome.Damage);
this.staticText = "put that many theft counters on Night Dealings";
}
public NightDealingsEffect(final NightDealingsEffect effect) {
super(effect);
}
@Override
public NightDealingsEffect copy() {
return new NightDealingsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Integer damageAmount = (Integer) this.getValue("damageAmount");
if (damageAmount != null) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
permanent.addCounters(CounterType.THEFT.createInstance(damageAmount), game);
return true;
}
}
return false;
}
}
private class NightDealingsSearchEffect extends OneShotEffect {
public NightDealingsSearchEffect() {
super(Outcome.DrawCard);
this.staticText = "Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library";
}
public NightDealingsSearchEffect(final NightDealingsSearchEffect effect) {
super(effect);
}
@Override
public NightDealingsSearchEffect copy() {
return new NightDealingsSearchEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
int cmc = 0;
for (Cost cost : source.getCosts()) {
if (cost instanceof RemoveVariableCountersSourceCost) {
cmc = ((RemoveVariableCountersSourceCost)cost).getAmount();
}
}
FilterNonlandCard filter = new FilterNonlandCard("nonland card with converted mana cost X = " + cmc);
filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.Equal, cmc));
TargetCardInLibrary target = new TargetCardInLibrary(filter);
if (player.searchLibrary(target, game)) {
Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
String name = "Reveal";
Cards cards = new CardsImpl();
cards.add(card);
Card sourceCard = game.getCard(source.getSourceId());
if (sourceCard != null) {
name = sourceCard.getName();
}
player.revealCards(name, cards, game);
game.informPlayers(player.getName() + " reveals " + card.getName());
}
player.shuffleLibrary(game);
return true;
}
player.shuffleLibrary(game);
return false;
}
}
}