Package mage.sets.championsofkamigawa

Source Code of mage.sets.championsofkamigawa.ManaSeismEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.championsofkamigawa;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author LevelX2
*/
public class ManaSeism extends CardImpl {

    public ManaSeism(UUID ownerId) {
        super(ownerId, 179, "Mana Seism", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{1}{R}");
        this.expansionSetCode = "CHK";

        this.color.setRed(true);

        // Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way.
        this.getSpellAbility().addEffect(new ManaSeismEffect());
       
    }

    public ManaSeism(final ManaSeism card) {
        super(card);
    }

    @Override
    public ManaSeism copy() {
        return new ManaSeism(this);
    }
}

class ManaSeismEffect extends OneShotEffect {

    public ManaSeismEffect() {
        super(Outcome.Neutral);
        staticText  = "Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way";
    }

    public ManaSeismEffect(final ManaSeismEffect effect) {
        super(effect);
    }

    @Override
    public ManaSeismEffect copy() {
        return new ManaSeismEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player == null){
            return false;
        }
        int amount = 0;
        TargetControlledPermanent sacrificeLand = new TargetControlledPermanent(0, Integer.MAX_VALUE, new FilterControlledLandPermanent(), true);
        if(player.chooseTarget(Outcome.Sacrifice, sacrificeLand, source, game)){
            for(Object uuid : sacrificeLand.getTargets()){
                Permanent land = game.getPermanent((UUID)uuid);
                if(land != null){
                    land.sacrifice(source.getSourceId(), game);
                    amount++;
                }
            }
        }
        player.getManaPool().addMana(Mana.ColorlessMana(amount), game, source);
        return true;
    }

}
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