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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.replacement.DealtDamageToCreatureBySourceDies;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.common.TargetCreatureOrPlayer;
/**
* @author LevelX
*/
public class KumanoMasterYamabushi extends CardImpl {
public KumanoMasterYamabushi(UUID ownerId) {
super(ownerId, 176, "Kumano, Master Yamabushi", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.expansionSetCode = "CHK";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Shaman");
this.color.setRed(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// {{1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl("{1}{R}") );
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
// If a creature dealt damage by Kumano this turn would die, exile it instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DealtDamageToCreatureBySourceDies(this, Duration.WhileOnBattlefield)));
}
public KumanoMasterYamabushi(final KumanoMasterYamabushi card) {
super(card);
}
@Override
public KumanoMasterYamabushi copy() {
return new KumanoMasterYamabushi(this);
}
}