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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author LevelX
*/
public class JunkyoBell extends CardImpl {
public JunkyoBell(UUID ownerId) {
super(ownerId, 258, "Junkyo Bell", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
this.expansionSetCode = "CHK";
// At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn,
// where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
PermanentsOnBattlefieldCount amount = new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent());
Ability ability = new BeginningOfUpkeepTriggeredAbility(new BoostTargetEffect(amount, amount, Duration.EndOfTurn), TargetController.YOU, true);
ability.addTarget(new TargetControlledCreaturePermanent());
ability.addEffect(new JunkyoBellSacrificeEffect());
this.addAbility(ability);
}
public JunkyoBell(final JunkyoBell card) {
super(card);
}
@Override
public JunkyoBell copy() {
return new JunkyoBell(this);
}
private class JunkyoBellSacrificeEffect extends OneShotEffect {
public JunkyoBellSacrificeEffect() {
super(Outcome.Sacrifice);
this.staticText = "If you do, sacrifice that creature at the beginning of the next end step";
}
public JunkyoBellSacrificeEffect(final JunkyoBellSacrificeEffect effect) {
super(effect);
}
@Override
public JunkyoBellSacrificeEffect copy() {
return new JunkyoBellSacrificeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent creature = game.getPermanent(source.getFirstTarget());
if (creature != null) {
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice boosted " + creature.getName());
sacrificeEffect.setTargetPointer(new FixedTarget(source.getFirstTarget()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(sacrificeEffect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
return false;
}
}
}