/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SkipUntapOptionalAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.ShroudAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
/**
* @author nantuko
*/
public class HisokasGuard extends CardImpl {
public HisokasGuard(UUID ownerId) {
super(ownerId, 68, "Hisoka's Guard", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "CHK";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// You may choose not to untap Hisoka's Guard during your untap step.
this.addAbility(new SkipUntapOptionalAbility());
// {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
filter.add(new AnotherPredicate());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new HisokasGuardGainAbilityTargetEffect(), new ManaCostsImpl("{1}{U}"));
ability.addCost(new TapSourceCost());
Target target = new TargetControlledCreaturePermanent(1, 1, filter, true);
ability.addTarget(target);
this.addAbility(ability);
}
public HisokasGuard(final HisokasGuard card) {
super(card);
}
@Override
public HisokasGuard copy() {
return new HisokasGuard(this);
}
}
class HisokasGuardGainAbilityTargetEffect extends ContinuousEffectImpl {
protected Ability ability;
public HisokasGuardGainAbilityTargetEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "Target creature you control other than {this} has shroud for as long as {this} remains tapped";
this.ability = ShroudAbility.getInstance();
}
public HisokasGuardGainAbilityTargetEffect(final HisokasGuardGainAbilityTargetEffect effect) {
super(effect);
this.ability = effect.ability.copy();
}
@Override
public HisokasGuardGainAbilityTargetEffect copy() {
return new HisokasGuardGainAbilityTargetEffect(this);
}
@Override
public void init(Ability source, Game game) {
// remember the guarded creature
Permanent guardedCreature = game.getPermanent(this.getTargetPointer().getFirst(game, source));
Permanent hisokasGuard = game.getPermanent(source.getSourceId());
if (guardedCreature != null && hisokasGuard != null) {
hisokasGuard.addConnectedCard("HisokasGuard", guardedCreature.getId());
}
}
@Override
public boolean apply(Game game, Ability source) {
Permanent hisokasGuard = game.getPermanent(source.getSourceId());
if (hisokasGuard != null && hisokasGuard.getConnectedCards("HisokasGuard").size() > 0) {
Permanent guardedCreature = game.getPermanent(hisokasGuard.getConnectedCards("HisokasGuard").get(0));
if (guardedCreature != null && hisokasGuard.isTapped()) {
guardedCreature.addAbility(ability, game);
return true;
} else {
// if guard isn't tapped, the effect is no more valid
if (!hisokasGuard.isTapped()) {
hisokasGuard.clearConnectedCards("HisokasGuard");
}
}
}
return false;
}
}