Package mage.sets.championsofkamigawa

Source Code of mage.sets.championsofkamigawa.HeartbeatOfSpringEffect

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package mage.sets.championsofkamigawa;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.Mana;
import mage.abilities.Abilities;
import mage.abilities.Ability;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.ManaAbility;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author Loki
*/
public class HeartbeatOfSpring extends CardImpl {

    public HeartbeatOfSpring(UUID ownerId) {
        super(ownerId, 212, "Heartbeat of Spring", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}");
        this.expansionSetCode = "CHK";
        this.color.setGreen(true);
        // Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
        this.addAbility(new HeartbeatOfSpringAbility());
    }

    public HeartbeatOfSpring(final HeartbeatOfSpring card) {
        super(card);
    }

    @Override
    public HeartbeatOfSpring copy() {
        return new HeartbeatOfSpring(this);
    }
}

class HeartbeatOfSpringAbility extends TriggeredManaAbility {

    private static final String staticText = "Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.";

    public HeartbeatOfSpringAbility() {
        super(Zone.BATTLEFIELD, new HeartbeatOfSpringEffect());
    }

    public HeartbeatOfSpringAbility(HeartbeatOfSpringAbility ability) {
        super(ability);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.TAPPED_FOR_MANA) {
            Permanent permanent = game.getPermanent(event.getSourceId());
            if (permanent == null) {
                permanent = (Permanent) game.getLastKnownInformation(event.getSourceId(), Zone.BATTLEFIELD);
            }
            if (permanent != null && permanent.getCardType().contains(CardType.LAND)) {
                getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId()));
                return true;
            }
        }
        return false;
    }

    @Override
    public HeartbeatOfSpringAbility copy() {
        return new HeartbeatOfSpringAbility(this);
    }

    @Override
    public String getRule() {
        return staticText;
    }
}

class HeartbeatOfSpringEffect extends ManaEffect {

    public HeartbeatOfSpringEffect() {
        super();
        staticText = "that player adds one mana to his or her mana pool of any type that land produced";
    }

    public HeartbeatOfSpringEffect(final HeartbeatOfSpringEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent land = game.getPermanent(this.targetPointer.getFirst(game, source));
        if (land != null) {
            Abilities<ManaAbility> mana = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD);
            Mana types = new Mana();
            for (ManaAbility ability : mana) {
                types.add(ability.getNetMana(game));
            }
            Choice choice = new ChoiceImpl(true);
            choice.setMessage("Pick a mana color");
            if (types.getBlack() > 0) {
                choice.getChoices().add("Black");
            }
            if (types.getRed() > 0) {
                choice.getChoices().add("Red");
            }
            if (types.getBlue() > 0) {
                choice.getChoices().add("Blue");
            }
            if (types.getGreen() > 0) {
                choice.getChoices().add("Green");
            }
            if (types.getWhite() > 0) {
                choice.getChoices().add("White");
            }
            if (types.getColorless() > 0) {
                choice.getChoices().add("Colorless");
            }
            if (choice.getChoices().size() > 0) {
                Player player = game.getPlayer(land.getControllerId());
                if (choice.getChoices().size() == 1) {
                    choice.setChoice(choice.getChoices().iterator().next());
                } else {
                    player.choose(outcome, choice, game);
                }
                switch (choice.getChoice()) {
                    case "Black":
                        player.getManaPool().addMana(Mana.BlackMana, game, source);
                        return true;
                    case "Blue":
                        player.getManaPool().addMana(Mana.BlueMana, game, source);
                        return true;
                    case "Red":
                        player.getManaPool().addMana(Mana.RedMana, game, source);
                        return true;
                    case "Green":
                        player.getManaPool().addMana(Mana.GreenMana, game, source);
                        return true;
                    case "White":
                        player.getManaPool().addMana(Mana.WhiteMana, game, source);
                        return true;
                    case "Colorless":
                        player.getManaPool().addMana(Mana.ColorlessMana, game, source);
                        return true;
                }
            }
            return true;
        }
        return false;
    }

    @Override
    public HeartbeatOfSpringEffect copy() {
        return new HeartbeatOfSpringEffect(this);
    }
}
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