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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.Mana;
import mage.abilities.Abilities;
import mage.abilities.Ability;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.ManaAbility;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Loki
*/
public class HeartbeatOfSpring extends CardImpl {
public HeartbeatOfSpring(UUID ownerId) {
super(ownerId, 212, "Heartbeat of Spring", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}");
this.expansionSetCode = "CHK";
this.color.setGreen(true);
// Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
this.addAbility(new HeartbeatOfSpringAbility());
}
public HeartbeatOfSpring(final HeartbeatOfSpring card) {
super(card);
}
@Override
public HeartbeatOfSpring copy() {
return new HeartbeatOfSpring(this);
}
}
class HeartbeatOfSpringAbility extends TriggeredManaAbility {
private static final String staticText = "Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.";
public HeartbeatOfSpringAbility() {
super(Zone.BATTLEFIELD, new HeartbeatOfSpringEffect());
}
public HeartbeatOfSpringAbility(HeartbeatOfSpringAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.TAPPED_FOR_MANA) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent == null) {
permanent = (Permanent) game.getLastKnownInformation(event.getSourceId(), Zone.BATTLEFIELD);
}
if (permanent != null && permanent.getCardType().contains(CardType.LAND)) {
getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId()));
return true;
}
}
return false;
}
@Override
public HeartbeatOfSpringAbility copy() {
return new HeartbeatOfSpringAbility(this);
}
@Override
public String getRule() {
return staticText;
}
}
class HeartbeatOfSpringEffect extends ManaEffect {
public HeartbeatOfSpringEffect() {
super();
staticText = "that player adds one mana to his or her mana pool of any type that land produced";
}
public HeartbeatOfSpringEffect(final HeartbeatOfSpringEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent land = game.getPermanent(this.targetPointer.getFirst(game, source));
if (land != null) {
Abilities<ManaAbility> mana = land.getAbilities().getManaAbilities(Zone.BATTLEFIELD);
Mana types = new Mana();
for (ManaAbility ability : mana) {
types.add(ability.getNetMana(game));
}
Choice choice = new ChoiceImpl(true);
choice.setMessage("Pick a mana color");
if (types.getBlack() > 0) {
choice.getChoices().add("Black");
}
if (types.getRed() > 0) {
choice.getChoices().add("Red");
}
if (types.getBlue() > 0) {
choice.getChoices().add("Blue");
}
if (types.getGreen() > 0) {
choice.getChoices().add("Green");
}
if (types.getWhite() > 0) {
choice.getChoices().add("White");
}
if (types.getColorless() > 0) {
choice.getChoices().add("Colorless");
}
if (choice.getChoices().size() > 0) {
Player player = game.getPlayer(land.getControllerId());
if (choice.getChoices().size() == 1) {
choice.setChoice(choice.getChoices().iterator().next());
} else {
player.choose(outcome, choice, game);
}
switch (choice.getChoice()) {
case "Black":
player.getManaPool().addMana(Mana.BlackMana, game, source);
return true;
case "Blue":
player.getManaPool().addMana(Mana.BlueMana, game, source);
return true;
case "Red":
player.getManaPool().addMana(Mana.RedMana, game, source);
return true;
case "Green":
player.getManaPool().addMana(Mana.GreenMana, game, source);
return true;
case "White":
player.getManaPool().addMana(Mana.WhiteMana, game, source);
return true;
case "Colorless":
player.getManaPool().addMana(Mana.ColorlessMana, game, source);
return true;
}
}
return true;
}
return false;
}
@Override
public HeartbeatOfSpringEffect copy() {
return new HeartbeatOfSpringEffect(this);
}
}