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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.EvasionAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.combat.CantBlockSourceEffect;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
* @author LevelX
*/
public class FieldOfReality extends CardImpl {
public FieldOfReality(UUID ownerId) {
super(ownerId, 60, "Field of Reality", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
this.expansionSetCode = "CHK";
this.subtype.add("Aura");
this.color.setBlue(true);
// Enchanted creature can't be blocked by Spirits.
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new FieldOfRealityEvasionAbility(), AttachmentType.AURA )));
// {1}{U}: Return Field of Reality to its owner's hand.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(true), new ManaCostsImpl("{1}{U}")));
}
public FieldOfReality(final FieldOfReality card) {
super(card);
}
@Override
public FieldOfReality copy() {
return new FieldOfReality(this);
}
}
class FieldOfRealityEvasionAbility extends EvasionAbility {
public FieldOfRealityEvasionAbility() {
this.addEffect(new FieldOfRealityEvasionEffect());
}
public FieldOfRealityEvasionAbility(final FieldOfRealityEvasionAbility ability) {
super(ability);
}
@Override
public String getRule() {
return "can't be blocked by Spirits";
}
@Override
public FieldOfRealityEvasionAbility copy() {
return new FieldOfRealityEvasionAbility(this);
}
}
class FieldOfRealityEvasionEffect extends CantBlockSourceEffect {
public FieldOfRealityEvasionEffect() {
super(Duration.WhileOnBattlefield);
}
public FieldOfRealityEvasionEffect(final FieldOfRealityEvasionEffect effect) {
super(effect);
}
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
return !blocker.hasSubtype("Spirit") ;
}
@Override
public FieldOfRealityEvasionEffect copy() {
return new FieldOfRealityEvasionEffect(this);
}
}