Package mage.sets.championsofkamigawa

Source Code of mage.sets.championsofkamigawa.CruelDeceiverEffect

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package mage.sets.championsofkamigawa;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.LookLibraryControllerEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author LevelX2
*/
public class CruelDeceiver extends CardImpl {

    public CruelDeceiver(UUID ownerId) {
        super(ownerId, 106, "Cruel Deceiver", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
        this.expansionSetCode = "CHK";
        this.subtype.add("Spirit");

        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        // {1}: Look at the top card of your library.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LookLibraryControllerEffect(), new GenericManaCost(1)));

        // {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
        this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new CruelDeceiverEffect(), new ManaCostsImpl("{2}")));
    }

    public CruelDeceiver(final CruelDeceiver card) {
        super(card);
    }

    @Override
    public CruelDeceiver copy() {
        return new CruelDeceiver(this);
    }
}

class CruelDeceiverEffect extends OneShotEffect {

    public CruelDeceiverEffect() {
        super(Outcome.AddAbility);
        this.staticText = "Reveal the top card of your library. If it's a land card, {this} gets +2/+2 and gains trample until end of turn";
    }

    public CruelDeceiverEffect(final CruelDeceiverEffect effect) {
        super(effect);
    }

    @Override
    public CruelDeceiverEffect copy() {
        return new CruelDeceiverEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            Cards cards = new CardsImpl();
            Card card = player.getLibrary().getFromTop(game);
            cards.add(card);
            player.revealCards("Cruel Deceiver", cards, game);
            if (card != null && card.getCardType().contains(CardType.LAND)) {
                game.addEffect(new BoostSourceEffect(2,2,Duration.EndOfTurn), source);
                game.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(),Duration.EndOfTurn), source);
            }
            return true;
        }
        return false;
    }
}
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