Package mage.sets.championsofkamigawa

Source Code of mage.sets.championsofkamigawa.CandlesGlowPreventDamageTargetEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.championsofkamigawa;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.keyword.SpliceOntoArcaneAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author LevelX2
*/
public class CandlesGlow extends CardImpl {

    public CandlesGlow(UUID ownerId) {
        super(ownerId, 5, "Candles' Glow", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W}");
        this.expansionSetCode = "CHK";
        this.subtype.add("Arcane");

        this.color.setWhite(true);

        // Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.
        this.getSpellAbility().addEffect(new CandlesGlowPreventDamageTargetEffect(Duration.EndOfTurn));
        this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
        // Splice onto Arcane {1}{W}
        this.addAbility(new SpliceOntoArcaneAbility("{1}{W}"));
    }

    public CandlesGlow(final CandlesGlow card) {
        super(card);
    }

    @Override
    public CandlesGlow copy() {
        return new CandlesGlow(this);
    }
}

class CandlesGlowPreventDamageTargetEffect extends PreventionEffectImpl {

    private int amount = 3;

    public CandlesGlowPreventDamageTargetEffect(Duration duration) {
        super(duration);
        staticText = "Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way";
    }

    public CandlesGlowPreventDamageTargetEffect(final CandlesGlowPreventDamageTargetEffect effect) {
        super(effect);
        this.amount = effect.amount;
    }

    @Override
    public CandlesGlowPreventDamageTargetEffect copy() {
        return new CandlesGlowPreventDamageTargetEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
        if (!game.replaceEvent(preventEvent)) {
            int prevented;
            if (event.getAmount() >= this.amount) {
                int damage = amount;
                event.setAmount(event.getAmount() - amount);
                this.used = true;
                game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
                prevented = damage;
            } else {
                int damage = event.getAmount();
                event.setAmount(0);
                amount -= damage;
                game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
                prevented = damage;
            }

            // add live now
            if (prevented > 0) {
                Player controller = game.getPlayer(source.getControllerId());
                if (controller != null) {
                    controller.gainLife(prevented, game);
                    game.informPlayers(new StringBuilder("Candles' Glow: Prevented ").append(prevented).append(" damage ").toString());
                    game.informPlayers(new StringBuilder("Candles' Glow: ").append(controller.getName()).append(" gained ").append(prevented).append("life").toString());
                }
            }
        }
        return false;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (!this.used && super.applies(event, source, game)) {
            if (source.getTargets().getFirstTarget().equals(event.getTargetId())) {
                return true;
            }
        }
        return false;
    }

}
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