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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.keyword.SpliceOntoArcaneAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author LevelX2
*/
public class CandlesGlow extends CardImpl {
public CandlesGlow(UUID ownerId) {
super(ownerId, 5, "Candles' Glow", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W}");
this.expansionSetCode = "CHK";
this.subtype.add("Arcane");
this.color.setWhite(true);
// Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.
this.getSpellAbility().addEffect(new CandlesGlowPreventDamageTargetEffect(Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
// Splice onto Arcane {1}{W}
this.addAbility(new SpliceOntoArcaneAbility("{1}{W}"));
}
public CandlesGlow(final CandlesGlow card) {
super(card);
}
@Override
public CandlesGlow copy() {
return new CandlesGlow(this);
}
}
class CandlesGlowPreventDamageTargetEffect extends PreventionEffectImpl {
private int amount = 3;
public CandlesGlowPreventDamageTargetEffect(Duration duration) {
super(duration);
staticText = "Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way";
}
public CandlesGlowPreventDamageTargetEffect(final CandlesGlowPreventDamageTargetEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public CandlesGlowPreventDamageTargetEffect copy() {
return new CandlesGlowPreventDamageTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int prevented;
if (event.getAmount() >= this.amount) {
int damage = amount;
event.setAmount(event.getAmount() - amount);
this.used = true;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
prevented = damage;
} else {
int damage = event.getAmount();
event.setAmount(0);
amount -= damage;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
prevented = damage;
}
// add live now
if (prevented > 0) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.gainLife(prevented, game);
game.informPlayers(new StringBuilder("Candles' Glow: Prevented ").append(prevented).append(" damage ").toString());
game.informPlayers(new StringBuilder("Candles' Glow: ").append(controller.getName()).append(" gained ").append(prevented).append("life").toString());
}
}
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (!this.used && super.applies(event, source, game)) {
if (source.getTargets().getFirstTarget().equals(event.getTargetId())) {
return true;
}
}
return false;
}
}