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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.SacrificeEffect;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Loki
*/
public class AkkiUnderminer extends CardImpl {
public AkkiUnderminer (UUID ownerId) {
super(ownerId, 155, "Akki Underminer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}");
this.expansionSetCode = "CHK";
this.subtype.add("Goblin");
this.subtype.add("Rogue");
this.subtype.add("Shaman");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.addAbility(new AkkiUnderminerAbility());
}
public AkkiUnderminer (final AkkiUnderminer card) {
super(card);
}
@Override
public AkkiUnderminer copy() {
return new AkkiUnderminer(this);
}
}
class AkkiUnderminerAbility extends TriggeredAbilityImpl {
public AkkiUnderminerAbility() {
super(Zone.BATTLEFIELD, new SacrificeEffect(new FilterPermanent(), 1, ""));
}
public AkkiUnderminerAbility(final AkkiUnderminerAbility ability) {
super(ability);
}
@Override
public AkkiUnderminerAbility copy() {
return new AkkiUnderminerAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
if (damageEvent.isCombatDamage() && event.getSourceId().equals(this.getSourceId())) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a player, that player sacrifices a permanent.";
}
}