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package mage.sets.bornofthegods;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author LevelX2
*/
public class SatyrWayfinder extends CardImpl {
public SatyrWayfinder(UUID ownerId) {
super(ownerId, 136, "Satyr Wayfinder", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{G}");
this.expansionSetCode = "BNG";
this.subtype.add("Satyr");
this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SatyrWayfinderEffect()));
}
public SatyrWayfinder(final SatyrWayfinder card) {
super(card);
}
@Override
public SatyrWayfinder copy() {
return new SatyrWayfinder(this);
}
}
class SatyrWayfinderEffect extends OneShotEffect {
private static final FilterLandCard filterPutInHand = new FilterLandCard("land card to put in hand");
public SatyrWayfinderEffect() {
super(Outcome.DrawCard);
this.staticText = "reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard";
}
public SatyrWayfinderEffect(final SatyrWayfinderEffect effect) {
super(effect);
}
@Override
public SatyrWayfinderEffect copy() {
return new SatyrWayfinderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Cards cards = new CardsImpl(Zone.PICK);
boolean properCardFound = false;
int count = Math.min(player.getLibrary().size(), 4);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
if (filterPutInHand.match(card, source.getSourceId(), source.getControllerId(), game)) {
properCardFound = true;
}
}
}
if (!cards.isEmpty()) {
player.revealCards("Satyr Wayfinder", cards, game);
TargetCard target = new TargetCard(Zone.PICK, filterPutInHand);
if (properCardFound && player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
cards.remove(card);
player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
}
}
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
if (card != null) {
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
}
}
}
return true;
}
return false;
}
}